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Rogue
Rogue | |
---|---|
Class archetype | |
Armor class | |
Preferenced statistics | |
Title at level 51 | Rake |
Title at level 55 | Charlatan |
Title at level 60 | Assassin |
Title at level 65 | Nightblade |
Rogue Links | |
Class Description
The Rogue is a high-damage melee class. This class has a number of unique skills, including Backstab, setting traps, Make Poison, Pick Pocket. Rogue is the only class that can max the Lockpick and Set/Disarm Traps skills to 250.
Class Mechanics
Evade is a Rogue pseudo-skill which may be activated by turning off auto-attack and hiding while in combat. A successful evade will drop the Rogue's aggro to 1.
Heat is gained when a character is caught picking a lock or stealing with Pick Pocket. Too much heat will cause you to become KOS temporarily with and only with Guard factions (be warned - Lottery Masters are on these factions - and see through hide/sneak). The effects of heat can last for well over an hour, however heat decays over time (only while the character is online). You can view your heat status with #stats.
Starting Statistics
The Rogue class receives 30 starting points to distribute in the various stats. The most useful stats for a Rogue are, in generally accepted order of importance, STR (increases melee and ranged damage), DEX (increases melee and ranged accuracy), STA (increases hitpoints and stamina used for stances and disciplines) and AGI (Lowers the chance of enemies hitting you or getting a good hit). CHA makes your gear procs land a little bit better if they force an opponent to make a save. CHA also has a small impact on the intimidate skill.
Race | STR | STA | AGI | DEX | WIS | INT | CHA |
---|---|---|---|---|---|---|---|
Barbarian | 103 | 95 | 92 | 80 | 70 | 60 | 55 |
Dark Elf | 60 | 65 | 100 | 85 | 83 | 99 | 60 |
Dwarf | 90 | 90 | 80 | 100 | 83 | 60 | 45 |
Gnome | 60 | 70 | 95 | 95 | 67 | 98 | 60 |
Half Elf | 70 | 70 | 100 | 95 | 60 | 75 | 75 |
Halfling | 70 | 75 | 105 | 100 | 80 | 67 | 50 |
Human | 75 | 75 | 85 | 85 | 75 | 75 | 75 |
Vah | 90 | 75 | 100 | 80 | 70 | 65 | 55 |
Wood Elf | 65 | 65 | 105 | 90 | 80 | 75 | 75 |
Skills
Offensive Combat Skills
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Defensive Combat Skills
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Non-Combat Skills
(*) Does not follow the 5(lvl+1) skill-up formula. |
Trade Skills
(*) Does not follow the 5(lvl+1) skill-up formula. (**) Wood Elf only. (^) Does not list in skills window. |