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Human

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Human
Abbreviation
HUM
Headshot - Human.png
Starting Zone(s)
Vision Blind as a bat!
Size Medium
Effects Modifier
  • -5% Magic Type Damage Received
  • -10 Resist Adjust to all Cast Spells
  • +1% Haste
Experience Modifier
  • +5% Experience Gain
  • +10% Skill Learning Rate
    • (Does not affect tradeskills)
Other Attribute
  • +5% Increase to all positive faction hits.
Images
SS Human.jpg
A tense human awaits a messenger from the Cult of Entropy.

Men are the oldest of all known humanoid races save the Iksar, and are the forefathers of all the Young Races - the elves, the short people, even the mighty trolls and ogres - and as such lack many of their special breeds and talents. What they do have, however, is an unrivaled talent to learn and evolve, picking up rapidly on new skills and enviroments. Humans gain a substantial bonus to the experience they gain and the rate at which they learn skills.

Starting Statistics

Each class receives 20 to 30 starting points to distribute in the various stats.

Class STR STA AGI DEX WIS INT CHA Points
Bard 80 75 75 85 75 75 85 25
Cleric 80 80 75 75 85 75 75 30
Druid 75 85 75 75 85 75 75 30
Enchanter 75 75 75 75 75 85 85 30
Magician 75 85 75 75 75 85 75 30
Monk 80 80 85 85 75 75 75 20
Necromancer 75 75 75 85 75 85 75 30
Paladin 85 80 75 75 80 75 85 20
Ranger 80 85 85 75 80 75 75 20
Rogue 75 75 85 85 75 75 75 30
Shadowknight 85 80 75 75 75 85 80 20
Warrior 85 85 80 75 75 75 75 25
Wizard 75 85 75 75 75 85 75 30


Races of Dalaya
All Races
Barbarian • Dark Elf • Dwarf • Erudite • Froglok • Gnome • Half Elf • Halfling • High Elf • Human • Iksar • Ogre • Troll • Vah • Wood Elf