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Dwarf
Dwarf | |
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Abbreviation | |
Vision | Infravision |
Size | Small |
Bonus Skill |
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Effects Modifier |
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Other Attribute |
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Images | |
Dwarves are renowned for their skill in armored combat... and drinking! |
Dwarves are the close compatriots of the Barbarians, similar in many a fashion, though more orderly than their savage and tall brethren. Dwarves can see in the dark with enhanced vision and are most at home in the depths of the world where they operate with increased effectiveness. Some time in the past, their underground home of Kaladim was devastated and the remaining survivors scattered. Despite their hardships, they are friendly and honest, but can be terrible foes if wronged. Brave and Stubborn to a fault, Dwarves rally faster than average when subjected to Fear and Stun effects. Dwarves have a deep love of a good drink and can often be found with a drink in their hands or pack.
Starting Statistics
Each class receives 20 to 30 starting points to distribute in the various stats.
Class | STR | STA | AGI | DEX | WIS | INT | CHA | Points |
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Cleric | 95 | 95 | 70 | 90 | 93 | 60 | 45 | 30 |
Paladin | 100 | 95 | 70 | 90 | 88 | 60 | 55 | 20 |
Rogue | 90 | 90 | 80 | 100 | 83 | 60 | 45 | 30 |
Warrior | 100 | 100 | 75 | 90 | 83 | 60 | 45 | 25 |
Mining Bonus
For Dwarves, skill levels ranging from 1 to 50, are always treated as equivalent to 50. However, once the skill level surpasses 50, the skill check is calculated using the formula: Mining Skill * 1.1. This means that for any skill level above 50, the client's effective skill check will be 10% higher than their displayed skill level.
Races of Dalaya | |
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All Races |