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Erudin

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Erudin
Formerly known as: Erudin
Short name: erudnext
Map: Map Erudin.png
Level range: N/A
XP modifier: N/A
Region: Erudin Islands
Adjacent Zone(s): Storm Sea
The Grand Library
Erudin Palace
Mistwoods
Evac spot: N/A
Outdoor: Yes
Binding allowed: Yes
Wizard Spire: Unknown
Druid Ring: Unknown
Edit this page: Infobox
Zone Description
Lore
Events
NPCs (Table)
Items (Table)
Quests
Quest Items

Erudin is the starting city of the Erudites (except Necromancers), the race of men with the highest level of intelligence. The bank, and all class trainers, are located in Erudin Palace.

Erudin also sells all classes 51-60 spells, in the library where the charms are sold.

Erudin is reached via boat from the South Newport docks, traveling across the Storm Sea or a Druid teleport in the Mistwoods.

Lore

The city of Erudin was founded around 2000 BF, shortly after the destruction of the First City. Its inhabitants include the descendants of the Erudite founders of the city and escaping survivors of the Fall.

Located on the northeast corner of the largest Erudian island, a trip to Erudin, easily done by boat from Newport, is time well spent. Here, some of the most impressive buildings of mankind survived the Fall including: the palace of Erudin - a true masterpiece of architecture in its own right, the famous Erudin Library - possible the most expansive and best sorted library in the world, and the Temple of Divine Light.

The greatest adversaries Erudin faces at this time are the Blood Paw Kobolds, who spill out of their cave system home in the south of the island, and a group of bandits, disaffected refugees mainly, who recently started terrorizing the settlers in the Mistwoods.

NPCs

Note: This list does not automatically update. Please add these NPCs: 
See also: Automatically updating NPC table.


Merchants


Quest NPCs


Items

See also: Automatically updating Items table.



Quests

Quest Suggested level Quest giver Classes
A Haunted Mansion
15+
Priest Jezen
Cleric • Paladin
Baubles and Bags
01 - 05
Brienne Silversmith
ALL
Blood in the Water
21 - 30
Defender Zarm
ALL
Bloodpaw Regicide
21 - 30
Captain Utvoz
ALL
Lorekeeper Edwa's quest
30 - 45
Lorekeeper Edwa
Magician
Necromantic Bones
10 - 15
Priest Jezen
Cleric • Paladin
Resting the Dead
01 - 05
Priest Jezen
Cleric • Paladin
Windwoven armor quest - Part VI
06 - 10
Sensei Mukar
Monk




Zones
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Cauldron of Dawn • Centaur Hills • Dreadlands  • Eastern Badlands • East Freeport • Eastern Plaguelands • Eastern Wastelands • The Emerald Jungle • Everfrost • Forest of the Fallen • Field of Bone • Frosthorn Coast • Goblin Skull Mountains • Gorge of the One-Eye • Great Divide • Greater Faydark • Greenmist Jungle • Haegra Malath • Heartland Plateau • Icewell Keep • King's Pass • Lake Starfall • Lesser Faydark • Mistwoods • Northern Badlands • North Freeport • Northern Waste of Tarhyl • Obsidian Shard Mountains • Prophet's Landing  • Red Sun Peaks • The Remnants of Old Ikild  • Rivervale • Ruins of Nagthilian • Sea of Swords • Shadowdale • Southern Badlands • Southern Waste of Tarhyl • Steamfont Mountains • Stinger's Bog • Storm Sea • Sundered Mountains • Surefall Glade • The Tears of Elael • The Darkwoods • The Murk  • The Oasis • The Overgrowth • The Rust • Valley of Erimal • Western Badlands • West Freeport • Western Plaguelands • Western Wastelands • Whisperling Forest • Wyvernfang Coast

Special Zones