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Dungeons
From SoDWiki
Jump to navigationJump to searchThese zones are considered dungeons. Dungeons have creatures of various levels, and some are connected to quests or factions. It's best to adventure in zones that match your character's level. A full group can often handle a dungeon or area at a lower level than a solo player.
10s
- Blackburrow (7 - 20)
- Filtration Chamber Six (5 - 30)
- Fearstone Keep (10 - 25)
- Halls of Mielech (10 - 30)
- Oggok Mines (5 - 30)
- The Cesspits (10 - 29)
- The Runnyeye Citadel (10 - 30)
- Shrouded Island (12 - 30)
- Warrens (10 - 25)
20s
- Hidden Temple of Yaralith (18 - 38)
- Warpstone Caverns (20 - 45)
- South Kaladim (25 - 40)
30s
- North Kaladim (35 - 50)
- Lair of Paw (34 - 50)
- The Morgue of Erudin (35 - 50)
40s
- Keep of Mielech (40 - 55)
- Crystal Caverns (45 - 65)
- Heartland Undercaverns (40 - 60)
- Tunnels of Lasanth (40 - 65)
50s
- Dragon Necropolis (45 - 65)
- Eldenal's Mansion (55 - 65)
- Everchill Caverns (55 - 65)
- Fire Grottos (55 - 65)
- High Keep (55 - 65)
- Kedge Keep (55 - 65)
- Red Sun Mines (50 - 65)
- Siren's Grotto (50 - 65)
- Sorcerer's Labyrinth (50 - 65)
60s
- Mielech's Lair (60 - 65)
- The Deepshade (58 - 65)
65
- Citadel of the Claw (65 - 65)
- Kaesora (65 - 65)
- Ruins of First City (60 - 65)
- Sunken Cathedral (65 - 65)
- The Bloodied Quarry (65 - 65)
- The Scrap Heap (65 - 65)