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A Haunted Mansion
From SoDWiki
Jump to navigationJump to searchPriest Jezen has sent you to contact an agent of the temple near the haunted mansion.
Walkthrough
A Haunted Mansion | ||
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Quest giver | Priest Jezen | |
Previous quest | ||
Starting Zone | ||
Ending Zone | Erudin | |
Other Zone(s) | ||
Class Required | ||
Suggested Level Range | 15+ | |
Quest items used | ||
Item Reward(s) | ||
Experience Reward | 20000 | |
Related overview |
Find Grundar (Shrouded Island at 383, 274 •) and give him the Temple Orders received from the previous quest.
Grundar says, 'Necromancers? Aye, I haven't been able to approach close, but I've seen Erudites moving about the higher floors of the mansion, dressed in long robes. I also overheard talk about a 'Master Preserver' trailing out from an open window. Sounded like he's some top dog among them people - if you say so, necromancers - here. I'd suggest gathering a few friends, dealing with him, and taking his head to Jezen 'long with this.'
You receive Grundar's Report from Grundar.
Find and slay The Master Preserver (Shrouded Island • Spawns in the Southwest tower of the mansion, spawns randomly upon death of a mansion preserver) .
Loot Master Preserver's Head from The Master Preserver.
Give Grundar's Report and Master Preserver's Head to Priest Jezen.
Priest Jezen says, 'So, this was the leader of the necromancers? Very well done, this will likely stem the rising tide of undead. Please take this as a symbol of our gratitude.'
You gain 20000 experience!!
You receive Helmet of Divine Light from Priest Jezen.