Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Races/Comparison
From SoDWiki
< Races(Redirected from Racial bonuses)
Jump to navigationJump to searchRace | Abbrev. | Starting Cities | Vision | Size | Bonus Skills | Resist Mod | Effects Mod | Experience Mod(does not effect Tradeskills) | Other |
---|---|---|---|---|---|---|---|---|---|
Barbarian | BAR | Halas | Normal | Large | Slam | -5% Cold and Magic Type Damage Received | -30% Duration to Fear targeting the player -30% Duration to Stun targeting the player |
-2.5% Decrease to all negative faction hits. +1% Critical Melee chance -10 Resist Adjust to Cold and Magic spells | |
Dark Elf | DEF | Grobb Oggok Newport |
Ultravision | Medium | 50 or +10% after 50 to Hide | -20% Duration to Mezmerization targeting the player -20% Duration to Charm targeting the player |
+2% Critical Spell and Melee at night +1% Riposte Chance at night | ||
Dwarf | DWF | Newport Underhill |
Infravision | Small | 50 or +5% after 50 to Mining | -30% Duration to Fear targeting the player -30% Duration to Stun targeting the player |
+1% Critical Spell and Melee while Drunk +2% Critical Spell and Melee Underground +1% Melee Mitigation when Underground +10% to all stats gained from drink | ||
Erudite | ERU | Erudin Newport (Newport Sewers) |
Normal | Medium | +2.5% Experience Gain +10% Skill Learning Rate |
-30% Detrimental Mana Effects +1% Spell Critical Chance | |||
Froglok | FRG | Sadri Malath | Ultravision | Small | Improved Swimming | +10% Skill Learning Rate | +2% to heals landing on self +5% Critical Spell and Melee underwater +5% Critical Spell and Melee while raining Improved Lung Capacity | ||
Gnome | GNM | Newport Underhill |
Infravision | Tiny | Tinkering (50) | +2% Movement Speed when Indoors +3% to Proc Rate +1% Evocation +1% Alteration +1% Conjuration | |||
Half Elf | HEF | Newport Surefall Glade |
Infravision | Medium | -2.5% Magic Type Damage Received | -10% Duration to Mezmerization targeting the player -10% Duration to Charm targeting the player |
+2.5% Experience Gain +2.5% Skill Learning Rate |
+2.5% Increase to all Positive Faction Hits +0.5% Parry Chance during the day +0.5% Riposte Chance at night -2.5% Magic Type Damage Received -5 Resist Adjust to all Cast Spells +1% Movement Speed | |
Halfling | HFL | Newport Surefall Glade |
Infravision | Tiny | 50 or +10% after 50 to Sneak 50 or +10% after 50 to Hide Baking (50) |
Consumes Food Faster Innate Death Save +1% to Melee and Spell Dodge +10% Death Save Spell Effect +10% to all stats gained from food +10% Taunt Chance +3% Movement Speed | |||
High Elf | HIE | Athica | Infravision | Medium | -50% Duration to Mezmerization targeting the player -50% Duration to Charm targeting the player |
-10% to Spell Fizzle Rate +2% Evocation Skill +2% Conjuration +2% Alteration +1 Mana Regeneration | |||
Human | HUM | Newport Surefall Glade |
Normal | Medium | -5% Magic Type Damage Received | +5% Experience Gain +10% Skill Learning Rate |
+1% Haste +5% Increase to all positive faction hits -10 Resist Adjust to all Cast Spells | ||
Iksar | IKS | Grobb | Infravision | Medium | 50 or +10% after 50 to Forage | -5% Fire Type Damage Received | -2.5% Experience Rate -10% Skill Learning Rate |
Natural Armor Faster Regeneration | |
Ogre | OGR | Grobb Oggok |
Infravision | Giant | Slam | -25% Duration to Fear targeting the player -25% Duration to Stun targeting the player |
Consumes Food Faster -15% Self Inflicted Damage -12.5% Stamina Drain | ||
Troll | TRL | Grobb | Infravision | Large | Slam | -35% Duration to Fear targeting the player -35% Duration to Stun targeting the player +15% to all regeneration effects |
-10% Skill Learning Rate | Faster Regeneration | |
Vah Shir | VAH | The Mountain Crags of Tarhyl | Infravision | Medium | 50 or +10% after 50 to Safe Fall 50 or +10% after 50 to Sneak |
Consumes Food faster +2% Healing Ability at night +2% Haste at night | |||
Wood Elf | ELF | Greater Faydark (Kelethin) | Infravision | Medium | 50 or +10% after 50 to Forage 50 or +10% after 50 to Hide |
-20% Duration to Mezmerization targeting the player -20% Duration to Charm targeting the player |
Friendly To Animals +8% Increased Movement Speed while in Forest +2% Critical Spell and Melee while Outdoors +1% Parry Chance during the Day |