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Template:Itemstats/doc
| This is a documentation subpage for Template:Itemstats (see Itemstats that page for the template itself). It contains usage information, categories and other content that is not part of the original page. |
Parameters
{{Itemstats
| image =
| source1 =
| source2 =
| source30 =
| type =
| respawn =
| loc1 =
| loc1_detail =
| merchbuy =
| merchsell =
| trivial =
| tradeskilled =
| recipe =
| summoned =
| mob1 =
| mob2 =
| mob30 =
| zone1 =
| zone2 =
| zone30 =
| zone =
| mob =
| foodtype =
| questreward1 =
| questreward2 =
| questreward30 =
| questitem1 =
| questitem2 =
| questitem30 =
| tradeskillsupply1 =
| tradeskillsupply2 =
| tradeskillsupply10 =
| reagent =
| instrument =
| rarity =
| pristine =
| factionbound =
| text =
| regular =
| gateneck =
| opens =
| chest =
| stacks =
| expable =
| expgrowthrate =
| explevels =
| expperlevel =
| lore =
| lightsource =
<!--End Infobox - Below are stats-->
| container =
| flagboe =
| flagfac =
| flaglore =
| flagmagic =
| flagnodrop =
| flagnorent =
| flagpristine =
| flagaug =
| slot1 =
| slot2 =
| slot3 =
| slot4 =
| slot5 =
| slot6 =
| slot7 =
| slot8 =
| slot9 =
| slot10 =
| slot11 =
| slot12 =
| slot13 =
| slot14 =
| slot15 =
| slot16 =
| slot17 =
| slot18 =
| ammonote =
| book =
| note =
| ac =
| dmg =
| atkdelay =
| charges =
| chargecast =
| manacost =
| skill =
| skillmod =
| skillmodnum =
| insttypemod =
| instmod =
| banedmgmod =
| banedmgnum =
| spdmgtype =
| spdmgnum =
| augtype =
| str =
| sta =
| agi =
| dex =
| int =
| wis =
| cha =
| health =
| mana =
| svfire =
| svcold =
| svmagic =
| svdisease =
| svpoison =
| focuseffect =
| effect =
| effectflag =
| haste =
| effectcast =
| effect2 =
| effectflag2 =
| effectcast2 =
| flowingthought =
| aggression =
| critstrike =
| dmgreduction =
| mindshield =
| spellward =
| stunresist =
| reclvl =
| reqlvl =
| meal =
| range =
| wt =
| size =
| cap =
| sizecap =
| wtreduc =
| augslot1 =
| augslot2 =
| lvl1 =
| lvl2 =
| lvl3 =
| lvl4 =
| lvl5 =
| lvl6 =
| lvl7 =
| lvl8 =
| lvl9 =
| lvl10 =
| lvl11 =
| lvl12 =
| lvl13 =
| lvl14 =
| lvl15 =
<!--{{subst:ItemstatsRaceALL}} {{subst:ItemstatsClassALL}} {{subst:ItemstatsALLALL}} -->
| class1 =
| class2 =
| class3 =
| class4 =
| class5 =
| class6 =
| class7 =
| class8 =
| class9 =
| class10 =
| class11 =
| class12 =
| class13 =
| class14 =
| class15 =
| race1 =
| race2 =
| race3 =
| race4 =
| race5 =
| race6 =
| race7 =
| race8 =
| race9 =
| race10 =
| race11 =
| race12 =
| race13 =
| race14 =
| race15 =
| }}
Special Use notes
- In order to display ALL for Race or Class, all parameters must be properly filled in. This can be done manually or using {{ItemstatsALLALL}}, {{ItemstatsClassALL}} or {{ItemstatsRaceALL}} as subst: templates. {{subst:ItemstatsRaceALL}} for example. It saves the fingers, but they can still be typed in manually.
- In order to show "Instant" for effectcast, just use 0.
- Do not use all caps for slots and size.
- Do use all caps for race and class abbreviations.
How the variables effect layout
Note: This is a visual example only and does not reflect the actual template code. This section is not kept up-to-date with some newer additions to the template, but should cover the basic elements well.
{{{container}}} '''Container:''' CLOSED/OPEN<br />
{{{flagmagic}}} [MAGIC ITEM] {{{flaglore}}} [LORE ITEM] {{{flagfac}}} [FACTION BOUND] {{{flagnodrop}}} [NO DROP] {{{flagnorent}}} [NO RENT] {{{flagboe}}} [BIND ON EQUIP] {{{flagpristine}}} [PRISTINE] {{{flagaug}}} [AUGMENTATION]<br />
'''Slot''': {{{slot1}}} {{{slot2}}} {{{slot3}}} {{{slot4}}} {{{slot5}}} {{{slot6}}} {{{slot7}}} {{{slot8}}} {{{slot9}}} {{{slot10}}} {{{slot11}}} {{{slot12}}} {{{slot13}}} {{{slot14}}} {{{slot15}}} {{{slot16}}}<br />
'''Augmentation Type:''' {{{augtype}}}<br />
{{{ammonote}}} '''Note: Ammo slot stats are not counted ''' <br />
{{{book}}} '''The Book is closed. ''' <br />
{{{note}}} '''The Note is rolled up. '''<br />
{{{charges}}} {{{chargecast}}}<br />
'''Skill:''' {{{skill}}} '''Atk Delay:''' {{{atkdelay}}}<br />
'''DMG:''' {{{dmg}}} '''AC:''' {{{ac}}}<br />
{{{tradeskilled}}}<br />
'''Instrument Modifier:''' {{{insttypemod}}} {{{instmod}}}<br />
'''Focus Effect:''' {{{focuseffect}}}<br />
'''{{{spdmgtype}}} DMG:''' {{{spdmgnum}}}<br />
'''Bane DMG {{{banedmgmod}}}:''' {{{banedmgnum}}}<br />
'''Effect:''' {{{effect}}} ({{{effectflag}}}, {{{effectcast}}})<br />
'''Skill Mod:''' {{{skillmod}}} {{{skillmodnum}}}<br />
'''STR:''' {{{str}}} '''DEX:''' {{{dex}}} '''STA:''' {{{sta}}} '''CHA:''' {{{cha}}} '''WIS:''' {{{wis}}} '''INT:''' {{{int}}} '''AGI:''' {{{agi}}} '''HP:''' {{{health}}} '''MANA:''' {{{mana}}}<br />
'''SV FIRE:''' {{{svfire}}} '''SV DISEASE:''' {{{svdisease}}} '''SVCOLD:'''{{{svcold}}} '''SVMAGIC:''' {{{svmagic}}} '''SVPOISON:''' {{{svpoison}}}<br />
'''Flowing Thought:''' {{{flowingthought}}}<br />
'''Damage Reduction:''' {{{dmgreduction}}}<br />
'''Mind Shield:''' {{{mindshield}}}<br />
'''Spell Ward:''' {{{spellward}}}<br />
'''Aggression:''' {{{aggression}}}<br />
'''Stun Resist:''' {{{stunresist}}}<br />
'''Critical Strike:''' {{{critstrike}}}<br />
This is a {{{meal}}}.<br />
'''Required Level of {{{reqlvl}}}. Recommended level of {{{reclvl}}}.'''<br />
'''WT:''' {{{wt}}} '''Range:''' {{{range}}} '''Size:''' {{{size}}}<br />
'''Capacity:''' {{{cap}}} '''Size Capacity:''' {{{sizecap}}<br />
'''Class:''' {{{class1}}} {{{class2}}} {{{class3}}} {{{class4}}} {{{class5}}} {{{class5}}} {{{class6}}} {{{class7}}} {{{class8}}} {{{class9}}} {{{class10}}} {{{class11}}} {{{class12}}} {{{class13}}} {{{class14}}} {{{class15}}}<br />
'''Race:''' {{{race1}}} {{{race2}}} {{{race3}}} {{{race4}}} {{{race5}}} {{{race6}}} {{{race7}}} {{{race8}}} {{{race9}}} {{{race10}}} {{{race11}}} {{{race12}}} {{{race13}}} {{{race14}}} {{{race15}}}<br />
'''Slot 1''' type {{{augslot1}}}: empty<br />
'''Slot 2''' type {{{augslot2}}}: empty<br />
All parameters = 1
In this example, all 175 parameters shown in the first example =1.
| Template:Itemstats/doc | |
|---|---|
| Sources |
1, 1 |
| Type | 1 |
| Summoned by | 1 |
| Quest reward for | 1 1 |
| Quest item for | 1 1 |
| Key to open | 1 |
| Chest key to open | 1 |
| Gate neck to | 1 |
| Zone(s) | 1 1 1 |
| Dropped by | 1 |
| Dropped by | |
| Bought by merchants for | 1 |
| Sold by merchants for | 1 |
| Used in the Tradeskill(s) | 1 1 |
| Resists | SvC: 1 SvF: 1 SvM: 1 SvD: 1 SvP: 1 |
| Advanced Item Effects | FT: 1 DR: 1 MS: 1 SW: 1 AG: 1 SR: 1 CS: 1 |
| Ratio | 1 - 2 ( 2 - 3 vs 1 ) 2 - 3 ( 3 - 4 vs 1 ) Expable ratio |
| Skill | 1 |
| Skill Mod | 1 1 |
| Instrument type | 1 |
| 1 Modifier | +0% |
| Bane Damage | Bane DMG 1 +1 |
| Elemental Damage | 1 DMG +1 |
| Haste | 1 |
| Focus Effect | 1 |
| Effects | 1 |
| Lore | 1 |
| 1 Recipe (Trivial at 1) | |
| 1 | |
| Rarity | 1 |
| See also | Text |
| See also | Template:Itemstats |
| Stacks | |
| Expable Item | |
| Growth Rate per Level | 1 |
| Total Growth Levels | 1 |
| Growth Experience | 1 base exp per level 1 exp total |
Container: CLOSED/OPEN
[MAGIC] [LORE] [FACTION BOUND] [NO DROP] [NO RENT] [BIND ON EQUIP] AUGMENTATION
Augmentation Type: 1
Note: Ammo slot stats are not counted.
The Book is closed.
The Note is rolled up.
Charges: 1 (1)
Level Needed: 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1)
Skill: 1 Atk Delay: 1
Mana Cost: 1
DMG: 1 (2) AC: 1 (2)
This item is made with tradeskills.
Instrument Modifier: 1 (1) (1.2)
Focus Effect: 1
1 DMG: 1
Bane DMG 1: 1 (2)
Effect: 1 1 (1, 1)
Skill Mod: 1 1
STR: 1 (2) STA: 1 (2) AGI: 1 (2) DEX: 1 (2) WIS: 1 (2) INT: 1 (2) CHA: 1 (2) HP: 1 (2) MANA: 1 (2)
SV MAGIC: 1 (2) SV FIRE: 1 (2) SV COLD: 1 (2) SV POISON: 1 (2) SV DISEASE: 1 (2)
Flowing Thought: 1
Damage Reduction: 1
Mind Shield: 1
Spell Ward: 1
Aggression: 1
Stun Resist: 1
Critical Strike: 1
This is a 1.
Required Level of 1. Recommended level of 1.
WT: 1 Weight Reduction: 1 Range: 1 Size: 1
Capacity: 1 Size Capacity: 1
Restrictions -
Slot: 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1
Class:
Race: ALL
Slot 1 type 1: empty
Slot 2 type 1: empty
No text found.
Actual item example
- Infobox information not included
| Template:Itemstats/doc | |
|---|---|
| Source |
|
| Type | Equipment |
| Resists | SvM: +15 SvD: +25 |
| Advanced Item Effects | MS: +5% |
| Elemental Damage | Disease DMG +6 |
| Focus Effect | Affliction Enhancement VII
|
| Effects | Item effect may have diminished potency. Spell: Spear of Plague
|
[MAGIC] [LORE] [NO DROP]
Slot: Hands
AC: 20
Focus Effect: Affliction Enhancement VII
Disease DMG: 6
Effect: Spear of Plague (Combat, 0.3)
STR: +10 STA: +10 AGI: +15 DEX: +15 WIS: +10 HP: +170 MANA: +125
SV MAGIC: +15 SV DISEASE: +25
Mind Shield: +5%
WT: 0.8 Size: Small
Class: MNK BST
Race: ALL
Parameter descriptions
Infobox
name
- This value defaults to page name when not included. This is normally {{subst:PAGENAME}}, unless dealing with subpages.
- This is generally reserved for items on subpages (those that have shared names, faction versions, etc.)
image
- Image #. If image is not availble, add {{missing image}} above this template.
- Sysops have access to an image-finding utility.
source
- source2-30. If Ground Spawn or Foraged are used, they MUST be in either source, source2, or source3!
These are the entries generally used for this parameter:
- [[:Category:Staff Gifts|Staff Gift]]
- [[GM-Only Items|GM-Only Item]]
- Not Defined (be sure to {{stub}} this page)
- [[Donator Items]]
- Merchant
- [[Loot]]
- Quest
- Starter
- Tradeskill - [[Tailoring]] for example
- [[source|Summoned]]
- [[Forage]]d
- Ground Spawn
- [[Fame Point Rewards|Fame Point Reward]]
- [[Special events|EVENTNAME]] - Add category Category:Special event items at the bottom of the article
type
- This will need to be defined for Fish, Alcohol, Poison, Potion, Clicky Equipment, Clicky.
- This variable shouldn't be included if meal, questitem, collector, tradeskillsupply, or slots (unless the item isn't equipment) is defined
cap
- Capacity
- This parameter only applies when type = Container
sizecap
- Size Capacity
- This parameter only applies when type = Container
wtreduc
- Weight Reduction
- This parameter only applies when type = Container
loc
- Location
- This parameter only applies when source = Ground Spawn
- Coordinates in parenthesis are preferred, with a possible short description
respawn
- Respawn
- This parameter only applies when source = Ground Spawn
- The amount of time it takes for a ground spawn item to respawn
merchbuy
- Amount merchant pays to buy this item
merchsell
- Amount merchant charges to sell this item
trivial
- Skill level at which creating this item becomes trivial (tradeskilled must be defined).
recipe
- Recipe used to create this item (this is currently not displayed.)
summoned
- Effect/Spell which summons this item. (Do not list other items. List the EFFECT)
mob
- No autolink
- Used for unlinked mobs description (ie, various gnolls). Use this sparingly. It sucks and is not awesome.
mob1-30
- THESE PARAMETERS AUTO LINKS
- Mob names that drop the item.
- Names must match exactly. Mundane names (those starting with a or an must use A or An.
- [[Loot]] source only.
- Automatically pulls zone info from NPC page, so if the wrong zones are showing up check that NPC's page!
questreward1-30
- THIS PARAMETER AUTO LINKS
- Name of quest this item comes from
questitem1-30
- THIS PARAMETER AUTO LINKS
- Name of quest this item comes from
tradeskillsupply1-10
- THIS PARAMETER AUTO LINKS
- If this item is used in tradeskills as a supply
tradeskillsupply1-10
- THIS PARAMETER AUTO LINKS
- If this item is used in tradeskills as a supply
instrument
- THIS PARAMETER AUTO LINKS
- Possible parameters
- Wind
- String
- Percussion
- Brass
reagent1-30
- THIS PARAMETER AUTO LINKS
- Spells that use this item as a reagent.
- If reagent1 is defined, adds Category:Reagents
haste
- % of haste. Just include the #, the % sign is added automatically.
rarity
- the rarity of this item being dropped
- Always, Common, Uncommon and Rare are the only acceptable inputs for this parameter.
- Always - this usually applies to certain quest items. This item is ALWAYS dropped.
- Common - often drops (~50-99% of the time)
- Uncommon - does not drop often (~15-50%)
- Rare - almost never, or has never, dropped. (~15-1%)
pristine
- NO LONGER USED
- Pristine stats are now automatically generated inline.
factionbound
- THIS PARAMETER AUTO LINKS
- Yse the name of faction type to include a subpage for factionbound stats. Use this only when factiobound stats are immediately available
text
- THIS PARAMETER AUTO LINKS
- Simply use 1 to include a subpage for a book's text. Use this only with books and notes, when text available.
regular
- THIS PARAMETER AUTO LINKS
- Simply use 1 to include a subpage for normal stats. This should be used on items with subpages (Factionbound)
stacks=
- Simply use 1 to display that an item stacks.