Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Template:Itemstats
From SoDWiki
Jump to navigationJump to search
[edit] [ ] Template documentation
Parameters
{{Itemstats | image = | source1 = | source2 = | source30 = | type = | respawn = | loc1 = | loc1_detail = | merchbuy = | merchsell = | trivial = | tradeskilled = | recipe = | summoned = | mob1 = | mob2 = | mob30 = | zone1 = | zone2 = | zone30 = | zone = | mob = | foodtype = | questreward1 = | questreward2 = | questreward30 = | questitem1 = | questitem2 = | questitem30 = | tradeskillsupply1 = | tradeskillsupply2 = | tradeskillsupply10 = | reagent = | instrument = | rarity = | pristine = | factionbound = | text = | regular = | gateneck = | opens = | chest = | stacks = | expable = | expgrowthrate = | explevels = | expperlevel = | lore = | lightsource = <!--End Infobox - Below are stats--> | container = | flagboe = | flagfac = | flaglore = | flagmagic = | flagnodrop = | flagnorent = | flagpristine = | flagaug = | slot1 = | slot2 = | slot3 = | slot4 = | slot5 = | slot6 = | slot7 = | slot8 = | slot9 = | slot10 = | slot11 = | slot12 = | slot13 = | slot14 = | slot15 = | slot16 = | slot17 = | slot18 = | ammonote = | book = | note = | ac = | dmg = | atkdelay = | charges = | chargecast = | manacost = | skill = | skillmod = | skillmodnum = | insttypemod = | instmod = | banedmgmod = | banedmgnum = | spdmgtype = | spdmgnum = | augtype = | str = | sta = | agi = | dex = | int = | wis = | cha = | health = | mana = | svfire = | svcold = | svmagic = | svdisease = | svpoison = | focuseffect = | effect = | effectflag = | haste = | effectcast = | effect2 = | effectflag2 = | effectcast2 = | flowingthought = | aggression = | critstrike = | dmgreduction = | mindshield = | spellward = | stunresist = | reclvl = | reqlvl = | meal = | range = | wt = | size = | cap = | sizecap = | wtreduc = | augslot1 = | augslot2 = | lvl1 = | lvl2 = | lvl3 = | lvl4 = | lvl5 = | lvl6 = | lvl7 = | lvl8 = | lvl9 = | lvl10 = | lvl11 = | lvl12 = | lvl13 = | lvl14 = | lvl15 = <!--{{subst:ItemstatsRaceALL}} {{subst:ItemstatsClassALL}} {{subst:ItemstatsALLALL}} --> | class1 = | class2 = | class3 = | class4 = | class5 = | class6 = | class7 = | class8 = | class9 = | class10 = | class11 = | class12 = | class13 = | class14 = | class15 = | race1 = | race2 = | race3 = | race4 = | race5 = | race6 = | race7 = | race8 = | race9 = | race10 = | race11 = | race12 = | race13 = | race14 = | race15 = | }}
Special Use notes
- In order to display ALL for Race or Class, all parameters must be properly filled in. This can be done manually or using {{ItemstatsALLALL}}, {{ItemstatsClassALL}} or {{ItemstatsRaceALL}} as subst: templates. {{subst:ItemstatsRaceALL}} for example. It saves the fingers, but they can still be typed in manually.
- In order to show "Instant" for effectcast, just use 0.
- Do not use all caps for slots and size.
- Do use all caps for race and class abbreviations.
How the variables effect layout
Note: This is a visual example only and does not reflect the actual template code. This section is not kept up-to-date with some newer additions to the template, but should cover the basic elements well.
{{{container}}} '''Container:''' CLOSED/OPEN<br /> {{{flagmagic}}} [MAGIC ITEM] {{{flaglore}}} [LORE ITEM] {{{flagfac}}} [FACTION BOUND] {{{flagnodrop}}} [NO DROP] {{{flagnorent}}} [NO RENT] {{{flagboe}}} [BIND ON EQUIP] {{{flagpristine}}} [PRISTINE] {{{flagaug}}} [AUGMENTATION]<br /> '''Slot''': {{{slot1}}} {{{slot2}}} {{{slot3}}} {{{slot4}}} {{{slot5}}} {{{slot6}}} {{{slot7}}} {{{slot8}}} {{{slot9}}} {{{slot10}}} {{{slot11}}} {{{slot12}}} {{{slot13}}} {{{slot14}}} {{{slot15}}} {{{slot16}}}<br /> '''Augmentation Type:''' {{{augtype}}}<br /> {{{ammonote}}} '''Note: Ammo slot stats are not counted ''' <br /> {{{book}}} '''The Book is closed. ''' <br /> {{{note}}} '''The Note is rolled up. '''<br /> {{{charges}}} {{{chargecast}}}<br /> '''Skill:''' {{{skill}}} '''Atk Delay:''' {{{atkdelay}}}<br /> '''DMG:''' {{{dmg}}} '''AC:''' {{{ac}}}<br /> {{{tradeskilled}}}<br /> '''Instrument Modifier:''' {{{insttypemod}}} {{{instmod}}}<br /> '''Focus Effect:''' {{{focuseffect}}}<br /> '''{{{spdmgtype}}} DMG:''' {{{spdmgnum}}}<br /> '''Bane DMG {{{banedmgmod}}}:''' {{{banedmgnum}}}<br /> '''Effect:''' {{{effect}}} ({{{effectflag}}}, {{{effectcast}}})<br /> '''Skill Mod:''' {{{skillmod}}} {{{skillmodnum}}}<br /> '''STR:''' {{{str}}} '''DEX:''' {{{dex}}} '''STA:''' {{{sta}}} '''CHA:''' {{{cha}}} '''WIS:''' {{{wis}}} '''INT:''' {{{int}}} '''AGI:''' {{{agi}}} '''HP:''' {{{health}}} '''MANA:''' {{{mana}}}<br /> '''SV FIRE:''' {{{svfire}}} '''SV DISEASE:''' {{{svdisease}}} '''SVCOLD:'''{{{svcold}}} '''SVMAGIC:''' {{{svmagic}}} '''SVPOISON:''' {{{svpoison}}}<br /> '''Flowing Thought:''' {{{flowingthought}}}<br /> '''Damage Reduction:''' {{{dmgreduction}}}<br /> '''Mind Shield:''' {{{mindshield}}}<br /> '''Spell Ward:''' {{{spellward}}}<br /> '''Aggression:''' {{{aggression}}}<br /> '''Stun Resist:''' {{{stunresist}}}<br /> '''Critical Strike:''' {{{critstrike}}}<br /> This is a {{{meal}}}.<br /> '''Required Level of {{{reqlvl}}}. Recommended level of {{{reclvl}}}.'''<br /> '''WT:''' {{{wt}}} '''Range:''' {{{range}}} '''Size:''' {{{size}}}<br /> '''Capacity:''' {{{cap}}} '''Size Capacity:''' {{{sizecap}}<br /> '''Class:''' {{{class1}}} {{{class2}}} {{{class3}}} {{{class4}}} {{{class5}}} {{{class5}}} {{{class6}}} {{{class7}}} {{{class8}}} {{{class9}}} {{{class10}}} {{{class11}}} {{{class12}}} {{{class13}}} {{{class14}}} {{{class15}}}<br /> '''Race:''' {{{race1}}} {{{race2}}} {{{race3}}} {{{race4}}} {{{race5}}} {{{race6}}} {{{race7}}} {{{race8}}} {{{race9}}} {{{race10}}} {{{race11}}} {{{race12}}} {{{race13}}} {{{race14}}} {{{race15}}}<br /> '''Slot 1''' type {{{augslot1}}}: empty<br /> '''Slot 2''' type {{{augslot2}}}: empty<br />
All parameters = 1
In this example, all 175 parameters shown in the first example =1.
Template:Itemstats | |
---|---|
Sources |
1, 1 |
Type | 1 |
Summoned by | 1 |
Quest reward for | 1 1 |
Quest item for | 1 1 |
Key to open | 1 |
Chest key to open | 1 |
Gate neck to | 1 |
Zone(s) | 1 1 1 |
Dropped by | 1 |
Dropped by | |
Bought by merchants for | 1 |
Sold by merchants for | 1 |
Used in the Tradeskill(s) | 1 1 |
Resists | SvC: 1 SvF: 1 SvM: 1 SvD: 1 SvP: 1 |
Advanced Item Effects | FT: 1 DR: 1 MS: 1 SW: 1 AG: 1 SR: 1 CS: 1 |
Ratio | 1 - 2 ( 2 - 3 vs 1 ) 2 - 3 ( 3 - 4 vs 1 ) Expable ratio |
Skill | 1 |
Skill Mod | 1 1 |
Instrument type | 1 |
1 Modifier | +0% |
Bane Damage | Bane DMG 1 +1 |
Elemental Damage | 1 DMG +1 |
Haste | 1 |
Focus Effect | 1 |
Effects | 1 |
Lore | 1 |
1 Recipe (Trivial at 1) | |
1 | |
Rarity | 1 |
See also | Text |
See also | [[../]] |
Stacks | |
Expable Item | |
Growth Rate per Level | 1 |
Total Growth Levels | 1 |
Growth Experience | 1 base exp per level 1 exp total |
[MAGIC] [LORE] [FACTION BOUND] [NO DROP] [NO RENT] [BIND ON EQUIP] AUGMENTATION
Augmentation Type: 1
Note: Ammo slot stats are not counted.
The Book is closed.
The Note is rolled up.
Charges: 1 (1)
Level Needed: 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1) 1(1)
Skill: 1 Atk Delay: 1
Mana Cost: 1
DMG: 1 (2) AC: 1 (2)
This item is made with tradeskills.
Instrument Modifier: 1 (1) (1.2)
Focus Effect: 1
1 DMG: 1
Bane DMG 1: 1 (2)
Effect: 1 1 (1, 1)
Skill Mod: 1 1
STR: 1 (2) STA: 1 (2) AGI: 1 (2) DEX: 1 (2) WIS: 1 (2) INT: 1 (2) CHA: 1 (2) HP: 1 (2) MANA: 1 (2)
SV MAGIC: 1 (2) SV FIRE: 1 (2) SV COLD: 1 (2) SV POISON: 1 (2) SV DISEASE: 1 (2)
Flowing Thought: 1
Damage Reduction: 1
Mind Shield: 1
Spell Ward: 1
Aggression: 1
Stun Resist: 1
Critical Strike: 1
This is a 1.
Required Level of 1. Recommended level of 1.
WT: 1 Weight Reduction: 1 Range: 1 Size: 1
Capacity: 1 Size Capacity: 1
Restrictions -
Slot: 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1
Class:
Race: ALL
Slot 1 type 1: empty
Slot 2 type 1: empty
No text found.
Actual item example
- Infobox information not included
Template:Itemstats | |
---|---|
Source |
|
Type | Equipment |
Resists | SvM: +15 SvD: +25 |
Advanced Item Effects | MS: +5% |
Elemental Damage | Disease DMG +6 |
Focus Effect | Affliction Enhancement VII
|
Effects | Item effect may have diminished potency. Spell: Spear of Plague
|
Slot: Hands
AC: 20
Focus Effect: Affliction Enhancement VII
Disease DMG: 6
Effect: Spear of Plague (Combat, 0.3)
STR: +10 STA: +10 AGI: +15 DEX: +15 WIS: +10 HP: +170 MANA: +125
SV MAGIC: +15 SV DISEASE: +25
Mind Shield: +5%
WT: 0.8 Size: Small
Class: MNK BST
Race: ALL
Parameter descriptions
Infobox
name
- This value defaults to page name when not included. This is normally {{subst:PAGENAME}}, unless dealing with subpages.
- This is generally reserved for items on subpages (those that have shared names, faction versions, etc.)
image
- Image #. If image is not availble, add {{missing image}} above this template.
- Sysops have access to an image-finding utility.
source
- source2-30. If Ground Spawn or Foraged are used, they MUST be in either source, source2, or source3!
These are the entries generally used for this parameter:
- [[:Category:Staff Gifts|Staff Gift]]
- [[GM-Only Items|GM-Only Item]]
- Not Defined (be sure to {{stub}} this page)
- [[Donator Items]]
- Merchant
- [[Loot]]
- Quest
- Starter
- Tradeskill - [[Tailoring]] for example
- [[source|Summoned]]
- [[Forage]]d
- Ground Spawn
- [[Fame Point Rewards|Fame Point Reward]]
- [[Special events|EVENTNAME]] - Add category Category:Special event items at the bottom of the article
type
- This will need to be defined for Fish, Alcohol, Poison, Potion, Clicky Equipment, Clicky.
- This variable shouldn't be included if meal, questitem, collector, tradeskillsupply, or slots (unless the item isn't equipment) is defined
cap
- Capacity
- This parameter only applies when type = Container
sizecap
- Size Capacity
- This parameter only applies when type = Container
wtreduc
- Weight Reduction
- This parameter only applies when type = Container
loc
- Location
- This parameter only applies when source = Ground Spawn
- Coordinates in parenthesis are preferred, with a possible short description
respawn
- Respawn
- This parameter only applies when source = Ground Spawn
- The amount of time it takes for a ground spawn item to respawn
merchbuy
- Amount merchant pays to buy this item
merchsell
- Amount merchant charges to sell this item
trivial
- Skill level at which creating this item becomes trivial (tradeskilled must be defined).
recipe
- Recipe used to create this item (this is currently not displayed.)
summoned
- Effect/Spell which summons this item. (Do not list other items. List the EFFECT)
mob
- No autolink
- Used for unlinked mobs description (ie, various gnolls). Use this sparingly. It sucks and is not awesome.
mob1-30
- THESE PARAMETERS AUTO LINKS
- Mob names that drop the item.
- Names must match exactly. Mundane names (those starting with a or an must use A or An.
- [[Loot]] source only.
- Automatically pulls zone info from NPC page, so if the wrong zones are showing up check that NPC's page!
questreward1-30
- THIS PARAMETER AUTO LINKS
- Name of quest this item comes from
questitem1-30
- THIS PARAMETER AUTO LINKS
- Name of quest this item comes from
tradeskillsupply1-10
- THIS PARAMETER AUTO LINKS
- If this item is used in tradeskills as a supply
tradeskillsupply1-10
- THIS PARAMETER AUTO LINKS
- If this item is used in tradeskills as a supply
instrument
- THIS PARAMETER AUTO LINKS
- Possible parameters
- Wind
- String
- Percussion
- Brass
reagent1-30
- THIS PARAMETER AUTO LINKS
- Spells that use this item as a reagent.
- If reagent1 is defined, adds Category:Reagents
haste
- % of haste. Just include the #, the % sign is added automatically.
rarity
- the rarity of this item being dropped
- Always, Common, Uncommon and Rare are the only acceptable inputs for this parameter.
- Always - this usually applies to certain quest items. This item is ALWAYS dropped.
- Common - often drops (~50-99% of the time)
- Uncommon - does not drop often (~15-50%)
- Rare - almost never, or has never, dropped. (~15-1%)
pristine
- NO LONGER USED
- Pristine stats are now automatically generated inline.
factionbound
- THIS PARAMETER AUTO LINKS
- Yse the name of faction type to include a subpage for factionbound stats. Use this only when factiobound stats are immediately available
text
- THIS PARAMETER AUTO LINKS
- Simply use 1 to include a subpage for a book's text. Use this only with books and notes, when text available.
regular
- THIS PARAMETER AUTO LINKS
- Simply use 1 to include a subpage for normal stats. This should be used on items with subpages (Factionbound)
stacks=
- Simply use 1 to display that an item stacks.