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Spell: Dark Pact

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Classes: NEC(8) Spell ID: 641
Spell Category: Utility Beneficial (Conversions)
Mana cost: 5 Range: 0 Spell skill: Alteration
Cast time: 3 seconds AE radius: 0 Resist type: Unresistable
Recharge time: 6 seconds AE duration: 0 Resist adjust: 0
Duration: 300 ticks (30 minutes) Target type: Self Restrictions: None
Reagents: None Push back: 0 Auto Cast: None
Spell Type: Beneficial
The potency of item effects may differ from that of the player spell shown here.
Effects (from parser):
Slot 2: Increase Current Mana by 2 per tick
Slot 3: Decrease Hit Points by 2 per tick
Cast on You: You feel your health begin to drain away.
Left
Additional notes: The first in the Necromancer Lich line of spells. This powerful spell line drains your life for an equal amount of mana per tick. Later versions also give you an undead illusion, which can be a blessing or a curse depending on who you cast it around. The lich line is notable for not stacking with the Enchanter Clarity line of spells, but most other mana regen spells, such as the Beastlord's Spiritual Bliss stack just fine. Dark Pact has no illusion, and drains 2 hp for 2 mana.
Next spell:
Spell: Allure of Death 
The following items have this effect:
Related spells: