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Angar the Sand Lord
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Angar the Sand Lord | |
Level | 17 |
Max level to engage | 14 |
Zone | Southern Waste of Tarhyl |
Location | Tower NE of the wizard spires, in the desert |
Respawn | 7 hours |
Class | Shadowknight |
Body | Undead |
Intelligence | Unintelligent |
Health | █ █ █ █ █ █ █ █ █ (Exceptional) |
Mana | █ █ █ █ █ █ (Hardy) |
Strength | █ █ █ █ █ █ █ (Potent) |
Defense | █ █ █ █ █ (Average) |
Magic Resist | █ █ █ █ (Inferior) |
Fire Resist | █ █ █ █ █ █ █ █ █ █ █ (Immune) |
Cold Resist | █ █ █ █ (Inferior) |
Poison Resist | █ █ █ █ (Inferior) |
Disease Resist | █ █ █ █ (Inferior) |
Uses Offensive Magic | |
Uses Buffing Magic |
Strategy
- Clear roaming adds.
- Cleric engage with Spell: Divine Aura.
- Primary tank takes aggro after Divine Aura wears off of Cleric.
Group suggestions
Battle information
- Total HP: 3,000
- Melee Statistics:
- Max Hit: 50+
- Max Bash: N/A
- This mob does not Bash.
- Typical DPS vs. Tank: 10 - 25
- Varies widely according to SV Disease.
- Special abilities
- Summon
- Harm Touch: 150 - 170
- Double Attack
- Spells