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User talk:Rari

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First Ruins NPC

Rari, I see a duplicate NPC on this page: Ruins of First City. One is called Advisor Favug, the other Favug the Advisor. I believe Favug the Advisor to be the correct name, but the loot is listed under the other name. What should we do? Edit: I also noticed The Custodian has a duplicate. --The preceding unsigned comment was added by User:Ocau (talk).

Fixed. For Favug the loot, just four pieces, needed the right name put on them, and the wrong-named NPC needed to be made into a redirect to the right one. The Custodian was much simpler - what was listed on the NPC page was a redirect to the two custodians. [[The Custodian (Ruins of First City)|The Custodian]] was how the link should have been instead, and is now. The MAJOR issue here is that NPCs from the automatically generated list should be sorted into the static list. But that does not happen as often as it should (and is not something I will do.) - Rari Talk 22:11, 27 August 2011 (UTC)


i tweaked fomelo2wiki to convert '1 Hand' and '2 Hand' to '1H' and '2H' for skillmod. also, i added the wiki code for the augments that are not empty slots. i will have to rework the way fomelo is parsed in order to fix the bug in how not empty augment slots are not being captured. i currently parse each object in the slot as i go. i will have to parse the entire slot before writing out the wiki data. --The preceding unsigned comment was added by User:Evrehuntera (talk).

I'll come up with a list of any other errors I find for you. If you can fix the augslot thing, that would be amazing - meyers couldn't do it. - Rari Talk 18:07, 11 September 2011 (UTC)


latest version on github should have the augslot thing fixed. also fixed a few errors and changed some things. i will continue testing it try to find more bugs. -evrehuntera

REMOVE Marthog and Haenir and wiki admins they are abusing the authority

Yeah, I'd cloned it immediately. Loving the update so far. - Rari Talk 02:23, 12 September 2011 (UTC)
Just a couple quick ones, banedmgmod and banedmgnum are reversed. String Instruments should be Stringed Instruments. Haste % needs to not show up on the effect line too, just in the haste= line - Rari Talk 03:11, 12 September 2011 (UTC)
Shoulder needs an s (idk wy it was changed on fomelo) - Rari Talk 09:57, 12 September 2011 (UTC)
Need flagboe = for the [Bind on Equip] flag. - Rari Talk 13:52, 12 September 2011 (UTC)
Items with Pristine on fomelo don't show regular stats anymore, but regular stats are exactly what we need. in those cases, all stats/resists/ac and atk delay need to be divide by 1.10 and rounded to 0 places. And negatives have to increase properly, not get more negative. (edited for content and clarity) - Rari Talk 19:27, 12 September 2011 (UTC)
i will look into adding these fixes asap.
i had been wondering about items that were pristine because it was parsing the extra stats bonuses and i did not yet know the formula to downgrade them to regular.
as for the shoulder thing, i am finding fomelo has a lot of oddities, lol
for expable items, some of them on fomelo have a property called Mod:, does this have a corresponding wiki value?
can you give a character name with a [Bind on Equip] item on them? i have only seen [BOUND] so far
for haste, if it has haste = , then it does not need the effect = part? only haste = and effectflag = (Worn) ? --The preceding unsigned comment was added by User:Evrehuntera (talk).
idk the math for handling negative numbers properly; -1 should probably give the right number. bind on equip happens with old items that haven't bound to the character. and right now haste is doing this weird thing (below) - the % in bold shouldn't be there. - Rari Talk 21:24, 12 September 2011 (UTC)
effect = 10% Haste
haste = 10%
effectflag = Worn
i commited some of the fixes, i am going to work on the pristine items calucation now, just have to find out what all stats are included, such as AC and HP. Evrehuntera 23:30, 12 September 2011 (UTC)
(resetting indent) list of stats included! - Rari Talk 23:45, 12 September 2011 (UTC)
  • ac
  • atkdelay
  • str
  • sta
  • agi
  • dex
  • int
  • wis
  • cha
  • health
  • mana
  • svfire
  • svcold
  • svmagic
  • svdisease
  • svpoison
i am going to commit the pristine items base stats fix and would like to see if you can test it out and make sure that the values are coming out correctly because i found that the stats would tend to be off by +1 or -1 if the pristine stat was less than 10, so i hard coded it to just add 1 or subtract 1 if the stat was less than 10. i tried all of the rounding functions20 (ceil() to round up, floor() to round down, round(0, x) to round up or down by 0 precision) with mixed results.
this is the ugly piece of code that does the calculation:
this is the commit:

Evrehuntera 01:54, 13 September 2011 (UTC)

I'm still testing the math, but I have noticed that + signs are lost after the math is done on Pristine items (which doesn't matter on atkdelay and ac of course). - Rari Talk 12:50, 13 September 2011 (UTC)
 else if ($positive_or_negative == '-')
    if ($value_int < 0 && $value_int > -11)
        $value_int += 1;
        $value_int = floor($value_int * 1.10);
Pretty sure the $value_int += 1 in the negative part of that calculation needs to be $value_int -= 1 from what I've tested. Otherwise a -4 Pristine becomes -3 Base instead of -5 Base. I haven't seen any other irregularities with the new pristine code yet though other than those two things, so yay! - Rari Talk 13:22, 13 September 2011 (UTC)
Ok, atkdelay needs a different formula apparently. I'll try to figure it out. - Rari Talk 19:01, 13 September 2011 (UTC)
the atkdelay should be multiplied by 1.1 instead of divided by it. that's the only difference. - Rari Talk 19:03, 13 September 2011 (UTC)
oh and as for Mod:, it is probably related to expgrowthrate. Like, look at the hands on burasta, Mummified Handwraps - I would guess the Mod is 200%? The explevels (which I know you can already pull) on that item is 20. 200/20 gives us the 10% for expgrowthrate. the % has to be stripped and re-appended to do the calculation obv, especially since not all expgrowthrates are %, some are just integers. of course, if it isn't 200%, then my assumption isn't right! - Rari Talk 19:21, 13 September 2011 (UTC)
re-wrote some of the pristine calculation code but attack delay still gives inconsistent results by +1 or -1. it seems attack delay sometimes needs to be rounded up or down and i am unable to determine when and why. i made a test.php file to randomly test a series of pristine values. added in the expgrowthrate calculation, current Level / Mod is working like you said, so Level: 2/5 Mod: +20%, 20/2 = 10, expgrowthrate = 10% Evrehuntera 02:51, 15 September 2011 (UTC)
Awesome, just pulled the update. I'm not sure about the rounding on attack delay, but I'll ask Zae if she knows anything about it. I'm going to keep an eye out for items with a reclevel - I know rec level isn't displayed, but the modification to those items is shown (at the expense of base stats) so I'd think that the information is somehow relayed, at least on items where the player is too low for the level (which screws up the numbers, and if it isn't possible to recalculate like with pristine we'll probably need to block/mark those items clearly.) cause right now, rec level is reckin items. - Rari Talk 03:03, 15 September 2011 (UTC)


Search seems mostly broken to me still (or is it just extremely sensitive?). Just making sure you're aware. --The preceding unsigned comment was added by User:Ocau (talk).

It is case sensitive, it always has been. What were you searching for? Edit: I'll try something, but this isn't something I can truly solve.- Rari Talk 09:52, 7 October 2011 (EDT)

It wasn't case sensitive before the update. Hmm, search seems to be working now. I looked up a few items and everything seems ok. Ocau 00:45, 10 October 2011 (EDT)

Itemstats Template Formulae and Bard Expable Modifiers

Hi Rari!

Could you please update the Template:Itemstats formulae to reflect expable adjustments to bard instruments modifiers on items? I believe that it's +0.1 at 50% exp growth level completion and +0.2 at 100% growth. Alternatively, fomelo could be wrong in displaying it, but it seems like far too specific of a problem to be a random bug.

I'd update the formulae, but the template is locked and sanity-warping enough in its austere lack of whitespace to make me a little happy I can't.

Thanks! --The preceding unsigned comment was added by User:Nyrin (talk).

Yes, I'll look into it. - Rari Talk 10:17, 2 November 2011 (EDT)

The Rust - duplicate mob?

Rari, in The Rust, I see both a clockwork machinist and A Clockwork machinist. Is this an error? --Ocau 18:51, 6 November 2011 (EST)

Yes, it was. People tend to add things without regard to ingame capitalization. Always glad to fix these conflicts. - Rari Talk 19:23, 6 November 2011 (EST)

Keeper of Purity

In City of Mercy, there is The Test of Purity listed. However, in game, the actual name on the NPC is Keeper of Purity (I tracked it with an Althuna toon). I have never done the event, so I don't know if the name of the NPC changes or whatever, but if not, The Test.. should probably be renamed to Keeper.. What do you think? --Ocau 20:14, 8 November 2011 (EST)

Feel free to add Keeper of Purity, but it don't remove or move The Test of Purity - I do not know if The Test of Purity is somehow connected to it, but that would be handled in an 'Event' page. It is sad how much information on CoM is not available. - Rari Talk 23:46, 8 November 2011 (EST)

They are two separate mobs. Keeper starts the quest, the other is the boss of the event and drops loot. Marthog (talk) 22:39, 25 September 2014 (EDT)

OSM Incorrect NPC name?

In Obsidian Shard Mountains, there are Burnog the Poor and Fornog the Wealthy. I think Burnog the Wealthy is an incorrect name (and should be removed?) --Ocau 15:55, 9 November 2011 (EST)

Done. - Rari Talk 17:44, 9 November 2011 (EST)

Memories of the Old Empire

On the Prophet's Landing page, both A memory of the old empire and Memory of the Old Empire are listed. They refer to the same NPC. All of them must be killed to spawn Memories of the Old Empire. So, one is a duplicate, and I believe the correct name is the one in caps: Memory of the Old Empire. --Ocau 17:37, 12 November 2011 (EST)

I'm not sure which is correct. I did that event once, in the week Ikisith released and never again so I totally do not remember :P - Rari Talk 02:54, 23 November 2011 (EST)

Dreadfang Spire duplicate NPC

In Dreadfang Spire there are a catolouging construct and a catalouging construct. Looks like a simple spelling mistake on one of them (I'm not sure which reflects the in-game name). --Ocau 01:20, 22 November 2011 (EST)

A catolouging construct is a redirect to a catalouging construct, has been for a year. - Rari Talk 02:54, 23 November 2011 (EST)

Towers of Agony event/s

Fleshrotter Zrak'Rish and Fleshrotter Zrak'Rash have shared loot. Also, the "End Boss event" has a series of dependent and progressive spawns. --Ocau 01:28, 22 November 2011 (EST)

The Fleshrotters and all associated pages (including NPC list for the zone) have been updated to properly connect with it. I don't know anything about the final boss event. - Rari Talk 17:52, 22 November 2011 (EST)

Emberflow incorrect NPC name

On the Emberflow Caverns page, A krawlaw oracle is listed in the NPC list at the top of the page. The correct name is a Kralaw oracle, which I have added in the Mundane Mobs list. --Ocau 19:26, 29 November 2011 (EST)

Fixed - Rari Talk 22:50, 29 November 2011 (EST)


How do I use this tool? I have several items to add. --Ocau 01:43, 30 November 2011 (EST)

Um, it is linked from the frontpage (wiki community section) and from my userpage (tools section). You just provide the character's name that is wearing the item and it will give you the item info in wiki markup. Required level items where the required level is not met do not display the correct information, so watch out for that. - Rari Talk 09:19, 30 November 2011 (EST)
Cool. Thanks for the info. I was ready to try it, but I noticed someone else had updated the items I was planning to. --Ocau 00:46, 1 December 2011 (EST)

Haegra Malath minis

The Praetors in Haegra Malath (Praetor Dendragan Vecks, Praetor Gadimus Antarae, Praetor Thewyston Sarnmof, and Praetor Ungaqua Ragogan) all share a loot table (the Grand Praetor's is separate). --Ocau 00:44, 1 December 2011 (EST)

Ok, loot is just a part of defining an "Event", though. By share do you mean they all have the same loot table (like Farhags) or you have to kill them all to get any loot? - Rari Talk 15:43, 1 December 2011 (EST)

item summon limit

Hi, i am trying to update the spell "Reveal", but when i try to add summons past 12, it is not added to the list.

so summons 13/14 etc.......... dont show up, i will add the actually cards in the deck to the wiki, and their effects.

When you cast "Draw Card" Spell clicky (from deck of wonders) it summons you a Card of Wonder which has the "Reveal" and it turns into a random spell card, but i just added 14 of the cards to wiki and noticed that while the list of items summoned by this spell, it does not show up in the summonned item slot. --The preceding unsigned comment was added by User:Nier (talk).

Ok, to add a spell, you have to properly parse it. I wrote a parser here on the wiki do to just that. Spells actually only have 12 slots available, so that's all they are made to support on the wiki. I don't have my normal computer at home right now (which is why I am so far behind on recent changes reviews) but I will parse it as soon as possible for me to get ahold of a diff file. I'll do this one right now if someone can copy / paste the line from spells_us.txt for this spell here. Or you can ask Vell or Jumbers and they might do it. - Rari Talk 20:19, 12 January 2012 (EST)

New Necro Runic 1

I sorta screwed up the necro spell page sorry.

Anyways as you know, they revamped necro runic 1 to a pet instead of lifetap so i made a page for the new pet spell.

Anyways i tried adding in new spell without much success.

Anyways Pet is lvl 59. Body: undead Intelligence: intelligent Health: Weak (3) Mana: Considerable (6) Strenght: Pathetic (1) Defense: Monstrous (8)

Resists Magic: 9 Exceptional Fire: 9 Exceptional Cold: 9 Exceptional Poison: 9 Exceptional Disease: 9 Exceptional

Cost 800 mana to cast spell and 18 second cast time.

once again sorry please fix the list of necro spell too please.

Fixed. Spell: Runic: Hierophant's Acolyte. I didn't copy the note you added to the spellpage you tried to make because it wasn't in English. User:Rari/Spell Parser should be used to parse spells from the spells_us.txt into wiki code. Do not do it by hand. - Rari Talk

how would i know if information is complete enough to remove a stub tag?

see subject =) --The preceding unsigned comment was added by User:Belladucte (talk).

When important information is no longer missing - Rari Talk 09:38, 23 November 2012 (EST)

Map question

Was wondering if you could add a link of the zone connect map without the color of difficulty in it, makes it hard for me to read it. Thanks Lucman

No. I did make the zone connection map. - Rari Talk 09:37, 23 November 2012 (EST)

How do I edit the description of Ethereal Dojo? There's nothing there except some {protected zone information} tag.

I like your "talk to me!" button btw Nathasar 00:33, 29 November 2012 (EST)

You never edit the zone page itself. The Ethereal Dojo/NPC List and The Ethereal Dojo/NPC Loot - these and the rest of the subpages are all linked from the bottom right of the zone page infobox. - Rari Talk 00:36, 29 November 2012 (EST)
I see. Someone beat me to it. Nathasar 00:41, 29 November 2012 (EST)
there is no content on either page, only format guides. - Rari Talk 00:56, 29 November 2012 (EST)


for fixing Wind Nathasar 00:12, 17 March 2013 (EDT)

NP. You didn't need to blank it before adding information to it, btw (just to save you an unnecessary step next time.) Also, I deleted Air. - Rari Talk 00:15, 17 March 2013 (EDT)

List of images??

I add new items whenever I can and if I recognize the image I go find another item and use it's image number, but sometimes I don't know any similar ones. Is there a list of images on the wiki somewhere? Or should I leave it blank and let you figure it out? Thanks --The preceding unsigned comment was added by User:Taosanterior (talk).

Add {{missing image}} above the itemstats template. I'm unable to share that resource, unfortunately. And, sorry it took so long to answer. I don't get an email when comments are added to my user page instead of my talk page! You can use User:Rari/Item Images to find images, but if you can't tell which you are looking for, you should never guess. - Rari Talk 23:23, 9 March 2013 (EST)

Beginner Article

I am working on a new guide in preparation for the account drive. Any feedback would be welcome, and maybe a slot on front page would be fantastic.

What I would like from you is some feedback regarding any big omissions or any cleaning up that is required. My goal is not so much to cover everything the wiki covers... but to be a one stop article linking players to vital information up to level 55. --The preceding unsigned comment was added by User:Enderi (talk).

I take it you're writing this article somewhere else? That's a shame.
I would suggest checking our frontpage for information, in particular the top left section titled "Game Information," in particular the differences between SoD and Live, as well as the Installation guide. You may also wish to link to our maps (found in the Zones section.) Finally, the leveling guide which Thade and I wrote is probably worth looking at.
I also wrote a guide to the dream on the forum, with screenshots, you can find in my post history.
As to linking to your guide, it will really depend on the quality of the work - when you finish it, feel free to link it here and I'll have a look at it. - Rari Talk 22:16, 26 April 2013 (EDT)

Beginner article

I am writing it on the wiki. I started with the name Test and just don't know how to change the title. Fairly new to wiki. Currently there are no links within, but that is stage 2. For now just getting all the content I wanted to include written out.

Questitem Problem, Nominating Pages for Deletion, & Anti-Bot Question

I've noticed recently that while the parameter | questitem seems to be working as it should (as seen on the article for Bloodied Sivakian Scale), the parameters | questitem1, | questitem2, etc. seem not to be functioning correctly. For example, the article for Athican Carved Trinket uses the line | questitem1 = Main Quest - History of Dalaya, yet the resulting infobox reads "Quest reward for Main Quest - History of Dalaya" instead of "Quest Item for Main Quest - History of Dalaya". I'd try amending the template for the item infobox myself, but firstly, I can't seem to find this parameter recorded there, and secondly, I don't want to goof and make more work for you. So, how would one go about fixing this?

My second query is regarding the deletion of pages. Is there any MediaWiki tool that can be implemented to allow for pages to be nominated for deletion? Perhaps something along the lines of the Move feature, complete with a little box prompting the user to justify the nomination. Would you be interested in such a feature if it were possible? A page like Affliction Enchancement, for example, may be functional as a simple redirect, but given that the original is simply a contributor's typo and never corresponded to anything in the game, it serves only to clutter up the search suggestions box when a user begins typing in "Affliction". Another example is the pair of pages Legilion of the wind and Legilion of the Wind, which ultimately redirect to Legilion of the Winds, though surely the first could at least be deleted, if not the second. I suppose one could compile cases like these one by one and drop them somewhere on your discussion page once in a while, but an actual wiki-based method of nominating pages would be much cooler!

Lastly, what do you think of the idea of implementing a single, very simple question relating to SoD during the account creation process in order to combat spambots (who seem to have become cleverer these days with their filter workarounds!)? Perhaps something relating to the script or characters from The Dream, so that even genuine beginners will be able to create their own accounts as long as they've rolled their first character?

Hope to hear from you at your leisure. Gnomish 03:42, 24 June 2013 (EDT)

Question 1: Fixed. Very simple thing. questitem= Is depricated though; it should only be used if there isn't a quest name being used, only partial information is available, or in special circumstances. For instance questitem=Quest in Murk might be used, and the article would be given a stub template. (Edit: Bloodied Sivakian Scale is also a good example of items used in quest lines with limited information available)
Question 2: Use {{delete}} (a redirect to {{deleteflag}} because apparently that isn't memorable enough). This template has existed for ... like 4 years.
Question 3: Jumbers and I will be working on a wiki upgrade shortly (it would probably have already done but last time he mentioned it I was moments from passing out.) I'll bring this up at that point. On a related note, marking spam pages with the delete template is fine, but blanking them is BAD (can make them harder to find later.) Blanking is just... bad in general. That said, do feel encouraged to leave a note on my user page if you see a spammer pop up though - it'll send me an alert. I'll work on creating a "more obvious" way of reporting them though - maybe a link in the sidebar and a page in the community portal or something. - Rari Talk 12:49, 24 June 2013 (EDT)
Thanks for the reply. I'll keep {{deleteflag}} in mind next time I come across such a page. Regarding spam pages, I learned ~6 months ago not to touch them because it simply clutters things up for you and Jumbers. I've seen a few people blanking pages recently and a little voice instead my head says, "Doh!" because I know you've said it's counterproductive.
I have one final question which I may as well leave here. I recently went on a blacksmithing binge with Matbar's help and updated tons of the old material and a lot of items that hadn't been documented in the first place. One issue I found was that the actual in-game items are all named with a backtick (`) and not an apostrophe ('), yet Fomelo2Wiki typically picks them up as having the apostrophe. I circumvented this by making sure they were all put in with the proper backtick. I did my best to move or update pages to reflect the item names as they actually appear in the game and felt proud to have gone this extra step, but then I noticed this afternoon that you made a few changes for the blacksmithing mold pages that changed all backticks to apostrophes. What is the best practice? Should I stop using ` in favor of ' even though the in-game names utilize the former? Gnomish 17:58, 24 June 2013 (EDT)
First off, isn't a fomelo2wiki thing, its a Fomelo thing. Links from fomelo use '. I spoke to miitru at length about making this change, because a lot of items were being added twice, and with fomelo linking to the wiki, we wanted the links to not hit redirects. In order to maintain some sort of consistency throughout all articles, apostrophes should always be used, and a redirect using the backtick should be created where appropriate. In many cases, devs use ` in place of ' anyway. This is pretty much the only exception to the "maintain ingame spelling" rule, and with the addition of redirects, I don't think it should actually cause any confusion for users. - Rari Talk 01:59, 25 June 2013 (EDT)

Light Sources and Image Resolution

Hello again! Seeing as the staff added light source functionality to over 300 items as of 6/21/2013, what would you say to the idea of adding a small section in item infoboxes to designate when an item is indeed a light source? I am not sure how it might best be handled, but perhaps something like |lightsource = strong and |lightsource = weak? The infobox entry might display similarly to lore text, stating something like "This item acts as a [strong/weak] source of light." "Strong" and "weak" are subjective, but players can use their best judgment when updating item articles. A less descriptive but more subtle option might be to implement a new little wiki image of a torch or light bulb to be displayed discreetly to the right of the item name at the top of the infobox, designating its role as a light source. This method would be "all or nothing" and not rely on terms like "strong" or "weak."

The second matter I mean to ask you about is image resolutions. Ever since the first banners were implemented on the wiki, they have always come up wonky on my end simply because their pixel width is so great. The "Touch of Avarice" banner, for instance, is 1,070 pixels wide, which bumps right up against my screen's resolution of 1152 pixels. As the banners are offset to the the right to accommodate the navigation, search, and toolbox sections of the wiki, the right-hand portion of these images (and much of their text) always gets cut off. Is there any wiki code available to resize images dynamically so that images will not end up being cut off for users who do not play at the resolution(s) these banners were designed for?

Thanks! Gnomish (talk) 18:32, 9 August 2013 (EDT)

To your first request, lightsource is now added and may be defined as strong or weak. (e.g. lightsource = strong). This will display in the same way "Stacks" displays in the infobox, but will instead show Weak Light Source or strong. I'm not a fan of subjective amrkers and would have been fine with marking things simply as light sources, but i see the appeal here.
As for the banners, they are all the same width. I can look into reducing the size of all of them, though I had asked multiple people and you're the first to report an issue with the width (which I was originally concern by, but most people seem to have high resolutions than i do.) - Rari Talk 06:19, 11 August 2013 (EDT)
Thank you for the reply. The banners all show up properly on my end now, and they look great! They also show up on my mobile (I used to have to scroll right on that as well). Regarding the lightsource changes, I'm glad you agreed to the idea. I look forward to being able to document some of the lightsources I know of. Unfortunately, all item entries now show up with a stray {{ #if: | at the top of them, and it looks like this has arisen due to the change in the itemstats template for lightsources. I can't seem to find where the error is, but the template itself is restricted anyway, so it's not like my viewing the source can lead to any fix. I'm sure you'll be able to spot the error in no time when you get around to it. Gnomish (talk) 00:51, 12 August 2013 (EDT)
Looks like you handled it anyway. Glad its working now. - Rari Talk 16:51, 12 August 2013 (EDT)

New pages!

In an attempt to get new folks more interested in adding to Wiki, I added some stuff, probably incorrectly! Junkbeast isn't on Wiki yet (level 15 adept in Steamfont), and the Bane is not adding as expable, so edited that.

I'm sure you can fix my mistakes. ;D --Kerolynne (talk) 00:13, 29 January 2014 (EST)

Okay, bugging you again. Because like the 10th person has told me they cannot register an account via their gmail account. I sent Himel your e-mail address, but not going to do that to everyone.

Has something changed? Lots of new folks can't register. --The preceding unsigned comment was added by User:Kerolynne (talk).

There is a spambot check; a series of images is shown above the registration input, and people are told to select a cat from them. I've replied to Himel; if that's not the problem, hopefully we can suss out what is, but I suspect he just didn't select a cat. - Rari Talk 03:55, 29 January 2014 (EST)

Yeah, I'll have to ask more people, they are saying they didn't get registration e-mail, etc. I wasn't fussed until tonight when I had multiple people tell me that from gmail they got no response. --The preceding unsigned comment was added by User:Kerolynne (talk).

Well, as soon as I got your first message I registered a test account via a spare gmail account and got the registration email instantly, so I doubt that's the problem. Still waiting to hear back from Himel - Rari Talk 04:19, 29 January 2014 (EST)

Okay! New info! Yes, they get the kitty thing. And when they get it, and pick right one, then they still get, "Your registration has been blocked due to matching known spambots."

They pick the kitten, fill out username, password x 2, e-mail, real name, then click create account, and get the above.

If you want to pop on, Madilyn is having the issue. --The preceding unsigned comment was added by User:Kerolynne (talk).

Tell them to try again this morning. Their usernames and/or email addresses may have been on the spam blacklist. I can confirm, for instance, that "Himel" was on that list. Name checking has been disabled for now. If they still cannot register, please let me know. - Rari Talk 06:46, 29 January 2014 (EST)

can't edit wiki

I can't seem to edit wiki pages anymore, I get a 403 Forbidden message. I am logged in and nothing else seems unusual, any insight on this problem? Marthog (talk) 20:19, 25 September 2014 (EDT)

Also Grinkles has had this problem today.

Problem fixed Marthog (talk) 22:38, 25 September 2014 (EDT)

NPC Taxonomy

I've been using the Identify Taxonomy clicky (Misplaced Identification Pendant) on mobs and adding the results to NPCs on the wiki under the Body tag. Is that the right tag?

--Haenir (talk) 23:39, 16 October 2014 (EDT)

Seems right. - Rari Talk 20:28, 19 October 2014 (EDT)

admin powers

Thanks for this! but what does it all entail? I'm sure Haenir and Grinkles are curious as well. --The preceding unsigned comment was added by User:Marthog (talk).

Grinkles chiming in. Thanks for the unexpected promotion, Rari! I'll spend some time in the next day or two reviewing the policy page. If I find I need any other guidance, I'll post here like you suggested. Gnomish (talk) 18:44, 4 June 2015 (EDT)
The three of you all seem to have good intentions and commitment to the wiki so I figured I'd increase your privileges. I mostly wanted you guys to have the ability to delete spam and malformed pages. I'd suggest not editing any major templates without talking to me though. - Rari Talk 18:48, 4 June 2015 (EDT)
Adding this here, hopefully all three of you will see it. When it comes to spam bots, it's good form to block the account and then delete their pages. You can use their contributions page to see if they've made multiple pages. There is a "Mass Delete" page in the Special pages that can be especially used when dealing with bots (but please be VERY careful with it!) - Rari Talk 22:28, 4 June 2015 (EDT)
Belatedly came to that realization myself ("I should probably block these spammers too"). The power went to my head. Haenir (talk) 22:34, 4 June 2015 (EDT)

REMOVE them from admin power!Druue

Upload Errors

Hey Rari, I've been trying to upload some images to the wiki and keep getting variations of the following error:

Could not create directory "mwstore://local-backend/local-public/8/88".

Any thoughts?

Haenir (talk) 17:43, 21 November 2015 (EST)

Still getting this issue as of today. I'd like to get back into uploading screenshots here and there but am unable until this is resolved. This looks to be the sort of thing only you'd be able to fix, Rari. Any chance you could look at it soon? Gnomish (talk) 23:24, 18 February 2016 (EST)
Am in the middle of moving and don't have a computer at the moment. This is something I'd suggest contacting Jumbers to look at in the meantime. - Rari Talk 08:10, 21 December 2016 (EST)