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Tidefang the Wild
From SoDWiki
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Tidefang the Wild | |
Level | 53 |
Max level to engage | 50 |
Zone | Wyvernfang Coast |
Location | Beach below Faentharc tower |
Respawn | 25 hours |
Class | Cleric |
Body | Dragonkin |
Intelligence | Semi-Intelligent |
Health | █ █ █ █ █ █ █ (Tough) |
Mana | █ █ █ █ █ █ (Hardy) |
Strength | █ █ █ █ █ █ (Considerable) |
Defense | █ █ █ █ █ (Average) |
Magic Resist | █ █ █ █ █ █ (Considerable) |
Fire Resist | █ █ █ (Weak) |
Cold Resist | █ █ █ █ █ █ █ (High) |
Poison Resist | █ █ █ █ █ (Average) |
Disease Resist | █ █ █ █ █ (Average) |
Uses Offensive Magic | |
Uses Healing Magic |
Strategy
- Engage with both a main tank as well as an off-tank for Rampage.
- Melee will be blind for the majority of the fight; be sure they plan ahead for this.
- Keep good distance between healers and Tidefang the Wild, to avoid them becoming stunned.
- Pace yourself: Tidefang may Complete Heal 2-3 times before running out of mana, so this battle is long.
Group suggestions
- Raid of twelve.
- Two tanks needed due to Rampage.
Battle information
- Total HP: 28,500
- Max Hit
- Hit: 240
- Special abilities
- Spells
- Hinder: Magic-based Stun with a -10 resist mod
- Judgment: Magic-based DD
- NPC Complete Healing: Similar to Complete Healing, but with a noticeably longer cast time and no recast delay
- Wave of Light: Magic-based AE blind with a -75 resist mod