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The Ghost Knave
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The Ghost Knave | |
---|---|
Zone(s) | Requiem of Fear |
12-man Tier | 5 |
NPCs involved | Decayed Deckhand, Captain Zunzub |
Battle Information
- Engage
- Agro the ship. 1-3 mobs will run towards raid. Repeat until boss spawns.
- Special Abilities - will switch between two phases
- Cannon Balls. Name will be called. All players nearby (including Z axis), move or die.
- Barrels. Will spawn barrels that grow and explode in AoE. The faster they die, the less damage.