Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!

12-man Tiers

From SoDWiki
Jump to navigationJump to search

The purpose of organizing 12-man encounters into tiers is to give players a reasonable estimation of the difficulty of the encounter, as well as links to individual bosses for each tier.

For encounters without 12-man restrictions, see Raid Tiers and 6-man Tiers.

Please discuss changes to encounter tiers on the talk page to gain input from other players.

You should note that using only the information provided here when making a request for game balancing from the staff is not sufficient.


Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 5

Requiem of Fear


Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 6

Requiem of Fear


Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 7

Requiem of Fear

Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 10

The Abyss

Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 12

Bloodstorm Tunnels

Tier 1  • Tier 2  • Tier 3  • Tier 4  • Tier 5  • Tier 6  • Tier 7  • Tier 8  • Tier 9  • Tier 10  • Tier 11  • Tier 12  • Tier 13  • Tier 14  • Tier 15  • Tier 16  • See also

Tier 14

Southern Wastes of Tarhyl