Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!

The Deviants

From SoDWiki
Jump to navigationJump to search
Adept information
The Deviants
Level 25
Max level to engage 22
Zone Storm Sea
Location -1525, 1587, 45
The southwest side of the island
Respawn 11 Hours
Known Loot


This is an event consisting of a group of unique individuals:

Should be noted if you are not a class on a given loot it will disappear from your inventory after looting.

Strategy

  • Probably best to kill Fawn the Deviant first when they reach 9-10% they will run away.
  • Keep Scuff the Deviant rooted until time to deal with him, alternatively someone can kite him while Fawn & Scuff are dealt with (none of the Deviants summon).
  • After Fawn the Deviant is down suggest killing Grayer the Deviant to eliminate the aoe damage in the fight.
  • Scuff the Deviant should be next to last to die since he is so easily kept out of the fight.
  • Pansy the Deviant must be killed last or she will complete heal herself.

Group suggestions

If using community toons:

Tank(monk probably preferred)

2 healers

maybe some dps

High MR is suggested to resist fear and other interrupting effects

Battle information

There is additional hint text in jaylas insight but will refrain from posting due to grace period.

Pansy the Deviant

Scuff the Deviant

Fawn the Deviant

Grayer the Deviant