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Spell: Harmony

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Classes: RNG(22) DRU(5) Spell ID: 250
Spell Category: Utility Detrimental (Calm)
Mana cost: 25 Range: 200 Spell skill: Abjuration
Cast time: 3 seconds AE radius: 40 Resist type: Magic
Recharge time: 12 seconds AE duration: 0 Resist adjust: -150
Duration: 20 ticks (2 minutes) Target type: Targeted AE Restrictions: Outdoor Only
Reagents: None Push back: 0 Auto Cast: None
Spell Type: Beneficial, Group Only
The potency of item effects may differ from that of the player spell shown here.
Effects (from parser):
Slot 1: Decrease Aggro Radius by 40%
Slot 2: Decrease Social Radius by 40%
Cast on You: Not specified
Left
Additional notes: Harmony and its derivatives are low resist, agro radius reducing spells. This means that the target of the spell will have its assisting radius reduced, and if you were to pull the enemy, would likely increase the chance of you pulling it by itself. Unlike other servers, the radius this reduces is much smaller. Harmony type spells can be a great tool to aid the pullers in a group or raid, making otherwise impossible encounters doable.
The following items have this effect:
  • Wormy Barkslab [NO DROP] [LORE ITEM] Slot:  Shoulders Back Range Class:  DRU RNG Race: ALL Effect: Harmony (Clicky)
Related spells: