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Head Miner Kalko
From SoDWiki
Jump to navigationJump to searchAdept information | |
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Head Miner Kalko | |
Level | 38 |
Max level to engage | 35 |
Zone | Warrens |
Location | (110,500) Cave behind throne room |
Respawn | 17.5 hours |
Class | Warrior |
Body | Humanoid |
Intelligence | Semi-Intelligent |
Health | █ █ █ █ █ █ █ █ █ █ █ (Godlike) |
Mana | █ █ █ █ █ (Average) |
Strength | █ █ █ █ █ █ █ █ █ █ █ (Godlike) |
Defense | █ █ █ █ █ █ (Considerable) |
Magic Resist | █ █ █ █ █ █ █ (High) |
Fire Resist | █ █ █ █ █ █ █ (High) |
Cold Resist | █ █ █ █ █ (Average) |
Poison Resist | █ █ █ █ █ (Average) |
Disease Resist | █ █ █ █ █ (Average) |
Strategy
Possibly the toughest adept.
Bard fear song.
Run back to HMK when ported away.
Slows on boss are very nice.
Group suggestions
At least 8 characters. 3 healers, a tank, and a bard.
Battle information
- Special abilities
- Max Hit: 450
- Hit: ~320
- Piercing/Erratic Strikes
- Adds hit for no more than 55.
- Add HP: ~2050
- Adds hit for no more than 55.
- Teleports random players to far souuthwest caverns.
- All Immune to Charm.
- Adds can be mezzed and feared, invulnerable with armor.
- Bard PBAOE mez is level capped too low to work.
- Bard Fear does work on adds.
- Random adds will emote, "bancak heavy infantry's armor becomes loose, and falls off." A bancak can then be attacked and killed.