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Dher`quc, unholy abomination
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Dher`quc, unholy abomination | |
Level | 35 |
Max level to engage | 32 |
Zone | The Oasis |
Location | 1349, 1158, 8 Northwest rock formation |
Respawn | 16 hours |
Body | Undead |
Intelligence | Unintelligent |
Health | █ █ █ █ █ █ █ █ █ █ █ (Godlike) |
Mana | █ █ █ █ █ (Average) |
Strength | █ █ █ █ █ █ █ █ █ █ █ (Godlike) |
Defense | █ █ █ █ █ (Average) |
Magic Resist | █ █ █ █ █ █ (Considerable) |
Fire Resist | █ █ █ █ █ █ █ █ (Potent) |
Cold Resist | █ █ █ █ (Inferior) |
Poison Resist | █ █ █ █ (Inferior) |
Disease Resist | █ █ █ █ (Inferior) |
Strategy
This boss hits HARD. Much harder than the ones before it. Be prepared to heal a lot harder than usual.
Group suggestions
At least 8 toons. Preferably 1 paladin.
Main tank and off tank for ramp. 3 healers.
Consider dps all getting Pristine Gladewood Amulet for the undead bane DMG.
Battle information
- Special abilities
- Rampages
- AOE lifetap(very long range if not unavoidable hits all for 75 points)
- pet(didn't hit for more than 30 against a 600 ac toon)
- HP: ~17.3K
- Max Hit: 170
- Hit: 150
- Rampage hits for ~1200 total. Off-tank is a must.