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Difference between revisions of "Experimental Runes"

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(As far as I can tell, this focus effect never granted critical heal chance.)
 
Line 26: Line 26:
 
  | auto       
 
  | auto       
 
  | slot1    = Increase Spell Duration by 3%     
 
  | slot1    = Increase Spell Duration by 3%     
  | slot2    = Increase chance of critical Heal spells by 3%  
+
  | slot2    = Increases your healing powers by 3%
 
  | slot3    = Improve Casting Time by 3%  
 
  | slot3    = Improve Casting Time by 3%  
 
  | slot4    = Increase Spell Damage from Direct Damage spells by 3%
 
  | slot4    = Increase Spell Damage from Direct Damage spells by 3%

Latest revision as of 12:44, 1 December 2019

Mana cost: 0 Range: 200 Spell skill: None
Cast time: Instant AE radius: 0 Resist type: Unresistable
Recharge time: Instant AE duration: 0 Resist adjust: 0
Duration: Instant Target type: None Restrictions: None
Reagents:
Not specified
Push back: 0 Auto Cast:
Not specified
Spell Type: Detrimental
Effects (from parser):
Slot 1: Increase Spell Duration by 3%
Slot 2: Increases your healing powers by 3%
Slot 3: Improve Casting Time by 3%
Slot 4: Increase Spell Damage from Direct Damage spells by 3%
Slot 5: Decrease Mana Cost by 3%
Slot 6: Limit: Exclude Spell: Spell: Complete Healing
Slot 7: Limit: Exclude Spell: Spell: Circle of Completion
Slot 8: Limit: Exclude Spell: Spell: Word of Completion
Slot 9: Limit: Exclude Spell: Spell: Word of Fulfillment
Cast on You: Not specified
Left
Additional notes: Not specified
The following items have this effect:
Related spells: