Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Wiki content is created, maintained, and administrated by players. Learn how you can help!
Template:AAGeneral
From SoDWiki
Jump to navigationJump to searchGeneral Abilities
Name | Cost to Max | Cost | Level Req. | Type | Pre-Req's | Description |
---|---|---|---|---|---|---|
Innate Stats | ||||||
Innate Strength | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Strength by 2 points for each ability level. |
Innate Stamina | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Stamina by 2 points for each ability level. |
Innate Agility | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Agility by 2 points for each ability level. |
Innate Dexterity | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Dexterity by 2 points for each ability level. |
Innate Wisdom | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Wisdom by 2 points for each ability level. |
Innate Intelligence | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Intelligence by 2 points for each ability level. |
Innate Charisma | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Charisma by 2 points for each ability level. |
Advanced Stats | ||||||
Advanced Innate Strength | 10 | 1 | 61 | Passive | Innate Strength at Level 5. | This ability raises your innate Strength by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Stamina | 10 | 1 | 61 | Passive | Innate Stamina at Level 5. | This ability raises your innate Stamina by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Agility | 10 | 1 | 61 | Passive | Innate Agility at Level 5. | This ability raises your innate Agility by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Dexterity | 10 | 1 | 61 | Passive | Innate Dexterity at Level 5. | This ability raises your innate Dexterity by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Wisdom | 10 | 1 | 61 | Passive | Innate Wisdom at Level 5. | This ability raises your innate Wisdom by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Intelligence | 10 | 1 | 61 | Passive | Innate Intelligence at Level 5. | This ability raises your innate Intelligence by two points per rank. You may train this ability twice each level, beginning at level 61. |
Advanced Innate Charisma | 10 | 1 | 61 | Passive | Innate Charisma at Level 5. | This ability raises your innate Charisma by two points per rank. You may train this ability twice each level, beginning at level 61. |
Innate Resistance | ||||||
Innate Magic Protection | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Save Vs Magic by 2 points for each ability level. |
Innate Fire Protection | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Save Vs Fire by 2 points for each ability level. |
Innate Cold Protection | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Save Vs Cold by 2 points for each ability level. |
Innate Poison Protection | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Save Vs Poison by 2 points for each ability level. |
Innate Disease Protection | 5 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your base Save Vs Disease by 2 points for each ability level. |
Advanced Resistance | ||||||
Shiritri's Protection | 10 | 1 | 61 | Passive | Innate Magic Protection at Level 5 | This ability raises your base resistance to magic-based spells by two points per rank. You may train this ability twice each level, beginning at level 61. |
Warding of Tarhyl | 10 | 1 | 61 | Passive | Innate Fire Protection at Level 5 | This ability raises your base resistance to fire-based spells by two points per rank. You may train this ability twice each level, beginning at level 61. |
Blessing of Shojar | 10 | 1 | 61 | Passive | Innate Cold Protection at Level 5. | This ability raises your base resistance to cold-based spells by two points per rank. You may train this ability twice each level, beginning at level 61. |
Shroud of Kaezul | 10 | 1 | 61 | Passive | Innate Poison Protection at Level 5 | This ability raises your base resistance to poison-based spells by two points per rank. You may train this ability twice each level, beginning at level 61. |
Gradelsh's Gift | 10 | 1 | 61 | Passive | Innate Disease Protection at Level 5. | This ability raises your base resistance to disease-based spells by two points per rank. You may train this ability twice each level, beginning at level 61. |
Utility | ||||||
First Aid | 3 | 1 | 51 | Passive | No previous ability requirements. | This ability increases the amount you heal with bandages by 5, 15, and 25 percent. |
Innate Lung Capacity | 3 | 1 | 51 | Passive | No previous ability requirements. | This ability increases the amount of air you have by 10, 25, and 50 percent. |
Innate Metabolism | 3 | 1 | 51 | Passive | No previous ability requirements. | This ability decreases your food consumption by 10, 25, and 50 percent. |
Innate Regeneration | 3 | 1 | 51 | Passive | No previous ability requirements. | This ability raises your regeneration ability by 1 point per ability level. |
Innate Run Speed | 3 | 1 | 51 | Passive | No previous ability requirements. | This ability will slightly modify your base run speed. This modification does NOT stack with movement rate spell effects. |
Increase to Stats Caps / HP | ||||||
Heroic Power | 10 | 2 | 61 | Passive | No previous ability requirements. | This ability raises the maximum that your statistics can be raised to, with items or spells, by 5 points per rank. You may train this ability once each level, beginning at level 61. |
Hidden Strength | 18 | 3 | 51 | Passive | No previous ability requirements. | This ability allows you to gain additional (hidden) benefits from your STR, STA, AGI, DEX, and CHA stats even beyond your stat cap. You gain less benefits per stat point above your cap than you do for stat points under it. Each rank of this ability increases your hidden cap by 30. |
Innate Enlightenment | 15 | 3 | 61 | Passive | No previous ability requirements. | This ability raises the maximum that you may raise your Intelligence and Wisdom by ten points. You may train in this ability once each level, beginning at level 61. (May only be trained by Priests and Casters.) |
Heroic Durability | 9 | 3 | 61 | Passive | No previous ability requirements. | This ability adds an additional 1.5% to your maximum HP per rank. You may train in this ability once every other level, beginning at level 61. (May only be trained by Tanks.) |
Priests and Casters Total: | 238 | |||||
Tanks Total: | 232 | |||||
Other Total: | 223 |