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Template:AAArchetypeCaster

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Pure Caster Class Archetypes

Name Cost to Max Cost Level Req. Type Pre-Req's Description
Channeling Focus 12 2/4/6 55 Passive No previous ability requirements. This ability reduces the chance of your spell casts being interrupted. The ability levels reduce your interrupts by 5, 10, and 15 percent.
Combat Agility 12 2/4/6 55 Passive No previous ability requirements. This ability increases your melee damage avoidance by 2, 5, and 10 percent.
Combat Ferocity 12 2/4/6 55 Passive No previous ability requirements. This ability increases your melee precision by 2, 5, and 10 percent.
Lightning Reflexes 15 3/3/3/3/3 61 Passive Combat Agility at Level 3. This ability further increases your chance of completely avoiding incoming melee damage. You may train in this ability once each level after reaching level 61.
Mental Clarity 12 2/4/6 55 Passive No previous ability requirements. This ability increases your natural mana regeneration by 1 point per ability level.
Mind of the Arcane 9 3/3/3 62 Passive Spell Casting Expertise at level 3. This ability makes it impossible for you to fizzle a spell. the first level affects all spells below level 55. The secondd, on all spells below level 60. At the third rank, you will no longer fizzle any spells. You may train this ability once each level, upon reaching levels 62, 63, and 64.
Natural Durability 12 2/4/6 55 Passive No previous ability requirements. This ability increases your maximum hitpoints by 2, 5, and 10 percent. (The percentages are based off of your base hitpoints, which include stamina and stamina effects.)
Spell Casting Deftness 12 2/4/6 55 Passive No previous ability requirements. This ability reduces the casting time of beneficial spells with a cast time greater than four seconds. The ability levels reduce these casting times by 5, 15, and 25 percent.
Spell Casting Expertise 12 2/4/6 55 Passive No previous ability requirements. This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 20. The second, on all spells below level 35. The third, on all spells below level 52.
Spell Casting Fury 12 2/4/6 55 Passive No previous ability requirements. This ability gives you a chance to land critical hits with your direct damage spells. The ability levels increase your chance to score a critical by 2, 4, and 7 percent.
Spell Casting Mastery 12 2/4/6 55 Passive No previous ability requirements. This ability increases the effect of your Focus/Mind specialization skill.
Spell Casting Subtlety 12 2/4/6 55 Passive No previous ability requirements. After training in this ability, NPCs will notice your magical activities 5, 10, and 20 percent less.
Unerring Precision 15 3/3/3/3/3 61 Passive Combat Ferocity at Level 3. This ability further increases your chance of striking your foe in melee combat. You may train in this ability once each level after reaching level 61.
Total: 159