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Talk:Snowskin

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Strategy

Last kill: not currently on timer

Respawn: 72 hr +/- 3 hrs.

How to get there: Druid port, Run southwest to the second monument like thing. Loc: -2227, +7213, +155.

Strategy:
Has ~200 damage Frost AE.

A bard in the melee/tank group playing cold resist song is awesome.

Cleared with: 2- 42 Clerics , 2- 42 Monks, 42 Enchanter , 40 Wizard Easily cleared with the addition of a 43 enchanter and 43 wizard. Finally went after it by replacing the 40 wizard with a 42 necromancer; Leading to our easiest victory yet.

How the battle went: Fully buff: Dont neglect anything, Cold resist = love. First off our monks used the Fire elemental token for a boost in DS along with the enchanter damage shield.

The tanking monk would then invis behind him and begin to kill (Defensive stance ffs). This turns the area effect attack of his away from our support team. Second monk fell in and we originally tashed 95% and then slowed at 90% (You could probably get away with it earlier , but he is not forgiving)


Wizard would begin to nuke at 85% or so to little advantage, After slow landed: attempt to debuff str/atk whatnot from the enchanter, however he seems fairly resistant to those.


Clerics on first run used straight heavy heals , but eventually opted to use some heal over times in our other attempts , switching off occasionally.


Monk uses mend, every damn chance. On the first clear we got either lucky or unlucky , however you would want to call it and a cougar or wolf appeared out of nowhere and began to maul a cleric ; Charmed it: Free dps. Eventually it came down to the wizard spamming 5 mana nukes, which seemed to get the least resists (Fire?) and the enchanter using Anarchy. One thing noted is when you use the wizard starfall , it does not give you a "Is not effected by stun" message. I'm not sure as to this being a bug or if he actually does stun him. He dies.

Second/Third runs- The new enchanter and wizard have way more charisma and are higher level. Slow lands almost instantly for him and it's even easier. Wizard brags about holding back after a close showdown. Necromancer comes into play - Scent of darkness + malaise (Believed to stack), oh lord. Necro sends pet and stacks dots, its over way faster than previous attempts.


Overall: Compared to Sludgebreath, he was initially very hard in my eyes, but once we dropped the lackluster wizard for a much better necromancer and got a real enchanter, he just seems to plop over dead. Not to mention half the gear you get from him is aimed at killing him again (Cold resist buff ring yay)


*Additional Info* This guy was very tough for us. We had lvl 43 war, cleric, bard, druid, lvl 41 monk, shaman and a lvl 40 druid, total 7 people. Two druids each charmed a cougar pet for extra DPS, didn't attempt slow/debuff as all 4 healers were on heals. All spammed heals once tank got to 40% health, then cleric and shammie sat to med while 2 druids kept tank alive till oom, and cleric / shammie took over while 2 druids med, repeat the med cycle. Very close call, tank fell when Snowskin was at 6% and bard went tanking, defeated with tank being the only casualty because of healers OOM.
-Elaith, Linkar, Amnestria, Linkie


*Additional Info - 2* I believe this guy to be one of the toughest opponents out of all the adepts I have tried. Even with a very well equipped tank and well geared cler/rog/wiz/ench as our main adept force and 1-3 additional toons we sometimes wipe. Without 2 healers this fight for us is near impossible unless we have 2 monks as the extra dps. Downed Snowskin about 8 times so far. Casai