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Talk:Savage Frenzy Effect
From SoDWiki
Jump to navigationJump to searchI saw the edit and undo concerning the double negative slow effect that creates a haste (likely used so that the game still treats it as a debuff) this got me thinking...
Usually only the "best" slow effect is used regardless of what sticks to the mob,
For example on Freeze Blood Effect the 10% slow is nullified when a better slow is landed yet the dot remains active,
So then I was thinking, this is a negative slow, and thus any slow in the game should be better and nullify it right?
Laurane 12:27, 26 December 2009 (UTC)
Savage Frenzy INCREASES the mob's haste NOT decrease, hence the name SAVAGE FRENZY! Druue 16:44, 27 November 2010 (UTC)