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Talk:Grikk the Reborn
Strategy
How to kill
Grikk is tough; he has a boat load of hitpoints and two DoTs. His weapon procs a disease and I believe he casts a poison DoT as well. Stacked they do approx 15-20 points a tick. I first attempted Grikk with a Cleric and two Monks. We only got him to 75%. Next run we had a Rogue, an SK, a Monk and two Clerics. Two members died but we won first attempt.
Suggestions
Have one tank take the agro right from the start. If you let Grikk bounce and DoT more than one party member you are toast. When he lands a DoT have a healer on cure duty. He doest hit hard at all. The only danger in this battle is it's duration and those nasty DoTs. His loot is exceptional for lvl 9s so I strongly recomend you make the effort and get a group of folks to band together to poke him. Aside from the extreme satisfaction of dropping his frog carcass you get some lvl 20-25ish type gear (which is all no drop).
Bottom line
Do not attempt Grikk without a full party. You will not kill him with two or three people. You simply won't have the HP or DPS to take him down regardless of how uber you are. A party of five, not really uber folks working together should take him down no prob. Updated 08/07/08: I just soloed him! See below.
Good luck and have fun.
- 3/9/10 - Killed him with a group of 4, on our second try. 9 SK/9 DRU (box), 9 BRD/9 SHM (box) all untwinked and in mostly vendor trash chain/leather. First time we didn't cure his DoTs, so we only got him to 40% before death. Second time, tank took aggro alone til 96%, then bard moved in with melee and CoD, and dru began heals. At 93% shaman tried to slow but it was resisted due to low cha. Then shaman had to help heal for a sec because the dru couldn't keep up with dmg from Grikk's DoT on the tank. Shaman went on cure duty then, tank saying when the DoT stuck, and shaman immediately curing it, with support heals in between. Shaman tried to slow again when Grikk's initial dps slowed down at like 60% or so, but it was resisted again, as was the DoT the shaman tried to land. Shaman stuck to cures/heals til Grikk died. The combined dps of bard/sk easily burned him down from 50%, sk using HT near the end just for fun. Fight ended with dru comfortably at 30% mana, and shm oom. Only the sk took any damage at all, never losing aggro. Most of Grikk's dps comes from his poison and disease DoTs, as long as you have a healer on cure duty, this fight is a joke. Really trivialize this fight with some decent disease and poison resist on tank.