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Skill Mods
From SoDWiki
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All values are per point unless otherwise specified.
Abjuration: 0.5% increase to rune effects (physical and magical) on your character
Alteration: 0.2% increase to Heal spells and Lifetap damage
Channeling: 1% chance to resist stun
Conjuration: 0.2% increase to Pet damage and Damage over Time spells
Divination: -0.1% resist chance
Double Attack: 1% chance for an extra melee swing with the primary hand
Dual Wield: 1% haste
Evocation: 0.2% increase to Direct Damage and Bane Damage spells
Weapon Skills (1hb,2hb,1hs,2hs,piercing but not H2H): +67 ATK and +2% accuracy (roughly) @ 25 points over cap
H2h: The same as Weapon Skills +1 dmg (bare fists only) per 5 points
Backstab: