Wiki content is created, maintained, and administrated by players. Learn how you can help!
Necromancer pets
Necromancer pets appear either as a skeleton, mummy, or hooded specter and are less powerful than Magician pets. Necromancer pets are capable of breaking feign death if they aggro a mob after the necro has feigned. An necromancer can not have an active pet and a charmed pet at the same time. Wake the Dead may be used with a charmed or summoned pet.
It's often beneficial to get an enchanter to debuff a mobs magic resistance (since all charm spells are magic based) if you have one handy before attempting to charm in order to more effectively charm the mob. Increasing your charisma is of prime importance to ensure that your charm spell is not resisted as well as obtaining Focus/Mind Specialization.
Wake the Dead
Wake the Dead is a Necromancer specific Alternate Advancement activated ability. When activated, up to 5 of the closest corpses may come alive to attack the targeted character for 30 seconds. The ability can not be activated less than 9 minutes from the last time it was activated. The ability becomes available for purchase at level 61.
Pet Related AA's
Name | Cost | Level Requirements | Type | Pre-Requisites | Description |
---|---|---|---|---|---|
Dire Charm | 9 | 59 | Activated, 1:12:00 | None | This ability gives you the chance to permanently charm an undead NPC up to level 50. |
Mend Companion | 5 | 59 | Activated, 00:36:00 | None | This ability allows you to cast an instant healing spell on your pet. |
Pet Discipline | 6 | 59 | Passive | None | This ability will allow you to give your pet a 'hold' command until explicitly told to attack. Usage: /pet hold. |
Hastened Mending | 2/2/2 | 63 | Passive | Mend Companion at Level 1 | This ability decreases the amount of time required between uses of Mend Companion by twenty-five percent per rank. You may train in this ability once each level, upon reaching level 63. |
Wake the Dead | 5/4/3 | 61 | Activated, 0:09:00 | None | This ability calls a host of undead from the ground and directs them to attack your target. These undead attack the target without question until they are called back to their graves 30 seconds later. The initial rank of this ability calls 3 skeletons. Additional ranks add one skeleton each. You may train in the ranks of this ability at or after levels 61, 63, and 65. |
Recall Minion | 5/3 | 62 | Activated, 0:00:01 | None | This ability allows you to instantly call your minion to your side, making him forget about all foes he was fighting. The second rank of the ability will additionally make all foes forget about him as well. You may train the first rank upon reaching level 62 and the second rank upon reaching level 64. |
Minion Skills | 3/3/3 | 61 | Passive | Pet Discipline at level 1 | This ability makes your pet imitate whatever combat style you are using. Under an aggressive style it will gain 5% to its attack speed and lose 5% to its avoidance for every rank of the skill. Inversely under a defensive style it will gain 5% avoidance and lose 5% of its attack speed for every rank of the skill. You gain the ability to train an additional rank at levels 61, 63, and 65. |
Summon Pet Spells
Spells | Spell Level | Pet Level | HP | Max Hit | Graphic | Notes |
---|---|---|---|---|---|---|
Spell: Cavorting Bones | 1 | 16 | Skeleton | |||
Spell: Leering Corpse | 4 | Skeleton | ||||
Spell: Bone Walk | 8 | Skeleton | Bash | |||
Spell: Convoke Shadow | 12 | Skeleton | Bash | |||
Spell: Restless Bones | 16 | Skeleton | Bash, Kick, Double Attack | |||
Spell: Animate Dead | 20 | 412 | Skeleton | Bash, Kick, Double Attack | ||
Spell: Haunting Corpse | 24 | Zombie | Bash, Kick, Double Attack, Dual Wield | |||
Spell: Summon Dead | 29 | Zombie | Bash, Kick, Double Attack, Dual Wield | |||
Spell: Invoke Shadow | 34 | Zombie | Bash, Kick, Double Attack, Dual Wield | |||
Spell: Malignant Dead | 39 | Zombie | Bash, Kick, Double Attack, Dual Wield | |||
Spell: Cackling Bones | 44 | Mummy | Bash, Kick, Double Attack, Dual Wield, Lifetap | |||
Spell: Invoke Death | 49 | Mummy | Bash, Kick, Double Attack, Dual Wield, Lifetap | |||
Spell: Minion of Shadows | 53 | Mummy | Bash, Kick, Double Attack, Dual Wield, Lifetap | |||
Spell: Servant of Bones | 56 | Mummy | Bash, Kick, Double Attack, Dual Wield, Lifetap | |||
Spell: Emissary of Kaezul | 59 | Spectre | Bash, Kick, Double Attack, Dual Wield, Lifetap, Fearless | |||
Spell: Child of Night | 63 | Spectre | Bash, Kick, Double Attack, Dual Wield, Lifetap, Fearless, Enrage | |||
Spell: Relic: Scion of the Beyond | 65 | Epic Skeleton | Bash, Kick, Double Attack, Dual Wield, Fearless, Enrage, 45 HP Group Lifetap Proc |
Charm Spells
The following charms only work on mobs that are flagged as undead.
Spells | Level | Maximum Pet Level | Duration (ticks) | Cast Time (s) | Mana | Resist Mod | Notes |
---|---|---|---|---|---|---|---|
Spell: Dominate Undead | 20 | 34 | 80 | 5 | 100 | +23 | |
Spell: Beguile Undead | 34 | 44 | 80 | 6 | 170 | +30 | |
Spell: Cajole Undead | 49 | 50 | 80 | 9 | 245 | +40 | |
Spell: Thrall of Bones | 54 | 52 | 80 | 6 | 400 | +50 | |
Spell: Enslave Death | 60 | 61 | 8 | 5 | 500 | -1000 | 5 minute recast timer |
Spell: Slave of Shadows | 63 | 58 | 80 | 6 | 725 | +70 |
Necromancer Heals
Spells | Level | Cast Time (s) | Re-Cast Time (s) | Duration (ticks) | Heal Amount | Mana | Cure | Notes |
---|---|---|---|---|---|---|---|---|
Spell: Mend Bones | 8 | 2 | 15 | - | 50 | 25 | x10 poison | heals your pet |
Spell: Dark Empathy | 8 | 4 | 7 | - | 30 | 20 | - | takes 30 hp from you |
Spell: Leeching Spirit | 12 | 2 | 10 | 5 | 75 | 72 | - | lifetap for your pet |
Spell: Shadow Compact | 20 | 2 | 12 | 4 | 80 | 10 | - | takes 80 hp from you over 4 ticks |
Spell: Renew Bones | 29 | 2 | 15 | - | 175 | 125 | x10 poison | heals your pet |
Spell: Vampiric Spirit | 29 | 4 | 10 | 5 | 200 | 144 | - | lifetap over time for your pet |
Spell: Corpal Empathy | 44 | 2 | - | - | 315 | 100 | - | takes 315 hp from you |
Spell: Deadly Spirit | 49 | - | 90 | - | 150 | - | - | heals your pet |
Spell: Vexing Spirit | 57 | 5 | - | 5 | 1100 | 495 | - | lifetap over time for your pet |
Spell: Wraithbond | 61 | 2 | - | 4 | 780 | 10 | - | takes 780 hp from you over 4 ticks |
Spell: Relic: Spirit of Kaezul | 65 | 5 | - | 5 | 1800 | 520 | - | lifetap over time for your pet |
Pet Buffs
Necromancer Pet Specific Buffs
Note you can only buff your own summoned or charmed pet and not a pet belonging to someone else.
Spells | Level | Duration (ticks) | Mana | Effects |
---|---|---|---|---|
Spell: Focus Death | 12 | 600 | 35 | 15% haste, 20 AC, 20 STR |
Spell: Tiny Companion | 20 | - | 50 | shrinks pet |
Spell: Intensify Death | 24 | 600 | 50 | 30% haste, 27 AC, 33 STR |
Spell: Augment Death | 39 | 600 | 200 | 55% haste, 40 AC, 45 STR |
Spell: Augmentation of Death | 55 | 600 | 250 | 65% haste, 50 AC, 55 STR |
Spell: Ancient: Gift of Unlife | 60 | 600 | 210 | 78% haste 70 AC, 70 STR |
Other Buffs
- AC buffs, for adds or if your pet is tanking
- HP buffs
- STR, DEX buffs for increased damage
- haste if better than the pet specific haste you have
- proc spells
- movement spells like Spell: Spirit of Wolf if you're using your pet to pull
- Pets are affected by resist buffs of all kinds, and have their own set of base resists
Pet Equipment
Some things to keep in mind:
- can equip any slot, AC can make a big difference if your pet is tanking
- the best weapons are those with procs
- you don't get your weapons back, so use something you don't mind never seeing again
- pets follow the recommended level guidelines of equipment, and must be a high enough level for procs to work
- pets have a special equipment slot specifically for haste items, no matter where the item would usually go