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Nalia the Psychic
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Jump to navigationJump to searchThis article is about an Adept. For the merchant in Erudin Palace who shares a similar name, see Nalia (Merchant).
Adept information | |
---|---|
Nalia the Psychic | |
Level | 58 |
Max level to engage | 55 |
Zone | North Freeport |
Location | 55, 100 Balcony of the Jade Tiger, inn near bank |
Class | Enchanter |
Body | Undead |
Intelligence | Intelligent |
Health | █ █ █ █ █ █ █ █ (Monstrous) |
Mana | █ █ █ █ █ █ (Hardy) |
Strength | █ █ █ █ █ █ (Considerable) |
Defense | █ █ █ █ █ (Average) |
Magic Resist | █ █ █ █ █ (Average) |
Fire Resist | █ █ █ █ █ (Average) |
Cold Resist | █ █ █ █ █ (Average) |
Poison Resist | █ █ █ █ █ (Average) |
Disease Resist | █ █ █ █ █ (Average) |
Uses Offensive Magic |
Strategy
- At zoneline, cast buffs and Spell: Illusion: Skeleton or Spell: Invisibility versus Undead on everyone.
- Get to Nalia the Psychic's area.
- Clear an undead guardsman in the area.
- One on the balcony not far from Nalia the Psychic.
- Two in the courtyard.
- Any mobs in the area will add if a mental projection gets near them. Be careful projections don't run through the floor to reach people in the yard or you'll get adds.
- Engage.
- Position tanks on balcony and casters / ranged in courtyard.
- Mez adds with Enchanter - Bards cannot mezz the adds due to the hard-coded level cap of 54 for bard mezz and the projections being level 58
- Rooting is useless as the adds blink to whomever they're agroed on.
- Mez breaks immediately if your enchanter is charmed. LoS does not seem to be effective at preventing her charming the chanter. Just hope this doesn't happen?
- When lacking an Enchanter, a 2-tank method (with a DPS-change hotkey to kill the adds when they spawn) has been proven to be an effective alternative
Group suggestions
- Group of six+ adept geared characters. One cleric is barely sufficient for a well geared/on level tank.
Battle information
Nalia the Psychic
- Undead
- Max Hit
- Hit: 269
- Non-melee: 1017
- HP: 63,500
- Special abilities
- Spawns 1 A mental projection add at 80% and 2-3 more times through the fight, these will likely blink straight to the healer.
- Spells
- Beneficial (Self-Buffs)
- None
- Detrimental
- Dictate -- Cast once upon reaching 40% HP; always targets character with second-highest hate (Cannot be resisted)
- Color Swirl -- AE Stun + Mana Drain (Resistable with ~230+ MR)
- Insanity -- 990-point DD (Resistable with (Unknown) MR)
- Wind of Tashanian -- AE MR debuff (Cannot be resisted)
- Beneficial (Self-Buffs)
A mental projection
- Max Hit
- Hit: 393
- Non-melee: 385
- Special abilities
- A mental projection unleashes a series of MENTAL strikes!