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Pick Pocket
From SoDWiki
The favored skill of any sticky fingered Rogue, this skill allows a Rogue to steal money and items from NPCs. This theft comes directly from a mobs loot, meaning an unscrupulous Rogue is able to enhance his or her share of a group's loot.
Skill Mechanics
Besides skill level, the success rate of thieving is affected by:
- The level difference between the Rogue and target NPC.
- Whether the Rogue is sneaking.
- Whether the Rogue is behind the NPC.
The following limitations apply to picking pockets:
- Items with the Magic Item tag cannot be stolen (the sole discovered exception to this is Swarmborn Pineal Gland, which is a Magic Item that can only be acquired via pick pocket).
- The skill cannot be used while auto-attacking (one can still steal from a mob in combat by simply stopping auto-attack).
- The maximum amount of money that can be stolen per pick pocket is 9 platinum.
- Pick pocketing certain NPCs (e.g., chests in Kaesora) may result in catastrophic effects...
Skill-ups occur for every 6-7 (random) undetected attempts on an NPC which has something to steal. NPC level does not matter (one could max this skill stealing from lvl 1 mobs if one desired).
Skill Modifying Items
Pick Pocket
Item | Image | Skill Modifier | Slots | Class | Source |
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Girdle of Clasped Hands |
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Gloves of Shadowed Gestures |
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Gloves of Deceit |
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Skulker's Gloves |
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Frilakh Scale Gloves |
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Light Cloth Gloves |
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