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User:Zone Descriptions Project/Warrens

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The only plausible explanation for the survival of the kobolds on Erudin island is that the Seekers of Erimal just don't have the one spare afternoon that would be needed to wipe them all out. This particular clan of kobolds, too unimportant to even have a name, infests a section of the ruins of the first city just outside of Erimal. Jam packed into every corner of their excavated cave system, the kobolds here do the types of thing every seasoned adventurer has come to expect of kobolds. Namely; breeding constantly, being dirty, trying not to die of stupidity, and hiding from their own shadows, in that order.

Races all across Dalaya send their fledgling adventurers to the Warrens to figure out which end of the sword goes into the monster and save education costs on the...less skilled heroes in training.