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User:Zone Descriptions Project/Thurgadin

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Ruled by King Dalak Shadowhand, Thurgadin is one of the longest inhabited cities, surviving even for the time between The Fall and The Return (known as the Time of Exile). It is inhabited by the Shadow Dwarves, a generally Lawful race who have difficulty trusting outsiders at first but can be won over by a few body parts of their enemies in the Great Divide.

In the years just after The Fall, many outsiders who discovered the town hidden behind the waterfall of the Great Divide fell to the expert archers that guard the ice-covered bridge at the city entrance. In 39 AF, a meeting of all the races was held in Thurgadin by the Silver Crown to promote racial tolerance as the races separated to reclaim their ancestral hometowns.

Since then, Thurgadin and it's four taverns has become increasingly hospitable to outsiders. In the last 20 years alone, it has welcomed the Council of Innovation and taken to research with its own library of Artificers that welcome outsiders of all classes to assist them.

Thurgadin is not without its secrets. The mines below Thurgadin are rich with ore, but there is no official mining done there. Speculation abounds that the Crystal Caverns holds the reason, but it remains speculation. The Icewell Keep holds its own secrets, with an extensive and perhaps excessive guard presence. The reasons for such a large guard presence remain unknown.