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User:Zone Descriptions Project/The Rust

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A truly strange place, the Rust is a giant scrapyard filling the hollowed interior of one of the Sundered Mountains off the southeast coast of the Old World. A land lost to time, the Rust has only recently regained contact with the outside world after ages of seclusion enforced by the possibly insane self-proclaimed god Clockwork. While much of the history of The Rust resides only in the mind of Clockwork, it seems clear that at some time in the past it was once a fairly normal place. In his quest for immortality Clockwork slowly transformed the Rust into a mechano-magical wasteland inhabited by the descendants of the varying races he was once a part of.

Taking the name of their home and burden to heart, The Rust faction ekes out as normal a life as they can in the shadow of Clockwork's gigantic factory under the leadership of Rust Lord Syinval. These elves, dwarves, humans, and halflings hold true to the pastoral lifestyle of their ancestors in a radically changed environment all while suffering under the horrifying disease known only as the rust. As they age, sufferers of the rust experience a hardening and flaking off of the flesh as their minds slowly decay like a clock with worn gears.

Sharing the extremely limited resources of the land are the Iron Dead faction and the Free Machines, both outcasts from Clockwork's own faction and factory either by choice or design. A clever adventurer might seek to break the triangular stalemate of power in place here to their own benefit.