Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!

The Murk Spell Port

From SoDWiki
Jump to navigationJump to search

This quest is used for Druids and Wizards to turn in their, self only ports to The Murk via their, Muddy Shields to gain a spell that will allow them to port a group of people to the same location.

The Murk Spell Port
Quest giver Historian Galka
Previous quest

Gertund's Favor

Starting Zone

The Murk

Ending Zone The Murk
Class Required

Druid
Wizard

Suggested Level Range 65 plus
Faction Required The Gruplok
(Ally)
Quest items used

Muddy Shield

Item Reward(s)

Spell: Conduit: Murk

Walkthrough

Find Historian Galka (The Murk  at -1470, -1770, 27  • Gruplok City) .

You say, 'Hail, Historian Galka'
Historian Galka looks up from his books to address you. 'Yes, anything you need to know, feel free to ask.'
You say, 'Isn't there a way I can visit the Murk more quickly?'
Historian Galka tells you, 'Why, you know, there just might be! Kalunepe and I found this while crawling through our history. The lizards have their ways of moving about already so I doubt they would find this primitive magic too useful. But for you... return our muddy shield and let the Gruplok gift to you be this magic.'

Gather and give Historian Galka:

  • Muddy Shield
Historian Galka tells you, 'Farewell, <Player Name>. Please use discretion in bringing your friends to visit. The Gruplok cannot afford to drop their guard for an instant even for our most trusted friends.'

You receive Spell: Conduit: Murk from Historian Galka.