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Spell: Relic: Ward of Nature

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Revision as of 02:34, 2 June 2018 by Kedrin (talk | contribs) (duration = 3000)
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Classes: DRU(65) Spell ID: 2123
Spell Category: HP Buffs (Shielding)
Mana cost: 795 Range: 100 Spell skill: Abjuration
Cast time: 3 seconds AE radius: 100 Resist type: Unresistable
Recharge time: Instant AE duration: 0 Resist adjust: 0
Duration: 3000 ticks (5 hours) Target type: Group Restrictions: None
Reagents: None Push back: 0 Auto Cast: None
Spell Type: Beneficial
Effects (from parser):
Slot 1: Increase Max Hit Points by 350
Slot 4: Increase Current Mana by 8 per tick
Slot 7: Forced Spell Stacking Slot 1: Max Hit Points
Slot 10: Increase Armor Class by 11
Cast on You: Your skin shimmers.
Left
Additional notes: The final druid HP buff. This spell gives you an hp buff, 8 points of mana regen and more AC. Very popular among casters, and stacks with most Cleric hp buffs like Aegolism. It does not however stack with the Shaman focus line of spells. Often referred to as WoN.
Previous spell:
 Spell: Protection of the Glades
Related spells: