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Difference between revisions of "Rogue"
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[[Evade]] is a Rogue pseudo-skill which may be activated by turning off auto-attack and hiding while in combat. A successful evade will drop the Rogue's aggro to 1. | [[Evade]] is a Rogue pseudo-skill which may be activated by turning off auto-attack and hiding while in combat. A successful evade will drop the Rogue's aggro to 1. | ||
− | [[Heat]] is gained when a character is caught picking a lock or stealing with [[Pick Pocket]]. Too much heat will cause you to become [[Consider|KOS]] temporarily with and only with Guard [[faction]]s (be warned - Lottery Masters are on these factions - and see through hide/sneak). The effects of heat can last for well over an hour, however heat decays over time (only while the character is online). You can view your heat status with | + | [[Heat]] is gained when a character is caught picking a lock or stealing with [[Pick Pocket]]. Too much heat will cause you to become [[Consider|KOS]] temporarily with and only with Guard [[faction]]s (be warned - Lottery Masters are on these factions - and see through hide/sneak). The effects of heat can last for well over an hour, however heat decays over time (only while the character is online). You can view your heat status with {{cm}}stats. |
==Starting Statistics== | ==Starting Statistics== |
Revision as of 21:59, 11 September 2020
Rogue | |
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Class archetype | |
Armor class | |
Preferenced statistics | |
Title at level 51 | Rake |
Title at level 55 | Charlatan |
Title at level 60 | Assassin |
Title at level 65 | Nightblade |
Rogue Links | |
|
Class Description
The Rogue is a high-damage melee class. This class has a number of unique skills, including Backstab, setting traps, Make Poison, Pick Pocket. Rogue is the only class that can max the Lockpick and Set/Disarm Traps skills to 250.
Class Mechanics
Evade is a Rogue pseudo-skill which may be activated by turning off auto-attack and hiding while in combat. A successful evade will drop the Rogue's aggro to 1.
Heat is gained when a character is caught picking a lock or stealing with Pick Pocket. Too much heat will cause you to become KOS temporarily with and only with Guard factions (be warned - Lottery Masters are on these factions - and see through hide/sneak). The effects of heat can last for well over an hour, however heat decays over time (only while the character is online). You can view your heat status with #stats.
Starting Statistics
The Rogue class receives 30 starting points to distribute in the various stats. The most useful stats for a Rogue are STR (increases melee damage), DEX (increases melee accuracy), and STA (increases hitpoints and stamina used for stances). WIS/INT are the least useful stats for a Rogue (but also the hardest to cap).
Race | STR | STA | AGI | DEX | WIS | INT | CHA |
---|---|---|---|---|---|---|---|
Barbarian | 103 | 95 | 92 | 80 | 70 | 60 | 55 |
Dark Elf | 60 | 65 | 100 | 85 | 83 | 99 | 60 |
Dwarf | 90 | 90 | 80 | 100 | 83 | 60 | 45 |
Gnome | 60 | 70 | 95 | 95 | 67 | 98 | 60 |
Half Elf | 70 | 70 | 100 | 95 | 60 | 75 | 75 |
Halfling | 70 | 75 | 105 | 100 | 80 | 67 | 50 |
Human | 75 | 75 | 85 | 85 | 75 | 75 | 75 |
Vah | 90 | 75 | 100 | 80 | 70 | 65 | 55 |
Wood Elf | 65 | 65 | 105 | 90 | 80 | 75 | 75 |
Skills
Offensive Combat Skills
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Defensive Combat Skills
|
Non-Combat Skills
(*) Does not follow the 5(lvl+1) skill-up formula. |
Trade Skills
(*) Does not follow the 5(lvl+1) skill-up formula. (**) Wood Elf only. (^) Does not list in skills window. |
Styles
To use styles, type /style (or /s) and the corresponding number of the style. /style list will bring up the list of styles for your class.
Name | Level or Tomes required | Description |
---|---|---|
(1) Normal | 1 | No Modifiers |
(2) Aggressive | 1 | Increase Atk Speed; Decrease Avoidance |
(3) Defensive | 1 | Decrease Atk Speed; Increase Avoidance |
(4) Stalker's Distraction | 10 | Allows Backstab Openings When Rogue Hit |
(5) Shadowing Stance | 15 | Decrease Hate |
(6) Deadly Precision | 25 | Increase Accuracy, Damage |
(7) Crippling Point | 35 | Damage Enemy Mana & Endurance |
(8) Uncanny Dodge | 45 | Enemy Never Behind Rogue |
(9) Nimble Dance | 55 | Dodge All Hits until Exhausted |
(10) Critical Precision | 60 | All Hits Double Damage until Exhausted |
(11) Nightblade's Grace | 65 | Dodge Spell Attacks |
(12) Resting | Codex of Melee Discipline | Increase Stamina Regeneration; Reduces all attack and defensive skills |