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Gorgotrachelorex

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Revision as of 04:32, 15 February 2020 by Corbenmv1 (talk | contribs)
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Adept information
Gorgotrachelorex
Level 20
Max level to engage 17
Zone Red Sun Peaks
Location -1440, 1290
Extreme SW corner of the map
Respawn 8.5 hours
Known Loot
Class Warrior
Body Reptile/Amphibian
Intelligence Unintelligent
Health (Godlike)
Mana (Average)
Strength (Potent)
Defense (Average)
Magic Resist (Inferior)
Fire Resist (Inferior)
Cold Resist (Inferior)
Poison Resist (Inferior)
Disease Resist (Inferior)
Uses Offensive Magic


The origin of this deadly prehistoric monster are still being traced...


Group suggestions

  • Primary Note: Confirmed that Gorgotrachelorex can be trioed with Draist WAR, DRU, and Grin CLR (all level 17s). Use Spell: Zealot's Strike most of the time, and Spell: Healing only when absolutely necessary. Don't need to kill adds in between, they die when adept dies.
  • Fairly twinked and mostly on-level group of 5 or more.
  • Two clerics, main tank, dps (second tank will also work), and bring a magician or druid for dmg shield.

Battle information

  • Max Hit: ~75 vs. 600 AC
    • Hit: ~50
  • Summons one undead add every 10% of its health. Adds are low-hp, low-damage, and can be dealt with fairly easily.
  • Frenzies
  • uses Spell: Call of Earth resistible with 210MR

Strategy

  • Set up hotkeys to target and heal the tank when he hits around 80-85%.
  • Make sure that main tank has aggro (adept at 95%) BEFORE attacking with another character.
  • Have the dps or second tank engage adds, always keep main tank on the adept.
  • In breaks between adds, engage with dps/second tank.

Note

    • Although the adept is still downable without dmg shield, it really makes the fight like 2x easier if you have it. He will hit you a lot more than you hit him.
  • Killing the adept BEFORE all adds are down will not result in a group wipe, unlike Theurgist Iztala.