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Gnome
Gnome | |
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Abbreviation | |
Starting Zone(s) | |
Vision | Infravision |
Size | Tiny |
Bonus Skill |
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Effects Modifier |
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Skill Modifier |
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Other Attribute |
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Images | |
A Gnome instructs the self-proclaimed Wizard Thog in how to wield a wand. |
Scatterbrained, aloof and hotheaded, gnomes are nonetheless masters of invention, making brilliant natural scientists and arcanists. They are a tiny and frail race, but are regardless capable of martial feats through the army of battle-machines they construct and maintain. They are one of the few races to have reclaimed their ancient homelands, and defend it fiercly against any aggressors. Gnomes see in the dark with Infravision. They are scatterbrained and easily distracted, making them more suspectible to spells that Mesmerize. Additionally, they are not the bravest of all races, and have a reduced chance to resist Fear. This is made up for by their exceptional affinity with equipment - gnomes gain increased enchancements from Focus and Haste gear.
Starting Statistics
Each class receives 20 to 30 starting points to distribute in the various stats.
Class | STR | STA | AGI | DEX | WIS | INT | CHA | Points |
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Cleric | 65 | 75 | 85 | 85 | 77 | 98 | 60 | 30 |
Enchanter | 60 | 70 | 85 | 85 | 67 | 108 | 70 | 30 |
Magician | 60 | 80 | 85 | 85 | 67 | 108 | 60 | 30 |
Necromancer | 60 | 70 | 85 | 95 | 67 | 108 | 60 | 30 |
Paladin | 70 | 75 | 85 | 85 | 72 | 98 | 70 | 20 |
Rogue | 60 | 70 | 95 | 95 | 67 | 98 | 60 | 30 |
Shadowknight | 70 | 75 | 85 | 85 | 67 | 108 | 65 | 20 |
Warrior | 70 | 80 | 90 | 85 | 67 | 98 | 60 | 25 |
Wizard | 60 | 80 | 85 | 85 | 67 | 108 | 60 | 30 |
Races of Dalaya | |
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All Races |