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Difference between revisions of "12-man Tiers"
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Revision as of 16:28, 5 June 2021
The purpose of organizing 12-man encounters into tiers is to give players a reasonable estimation of the difficulty of the encounter, as well as links to individual bosses for each tier.
For encounters without 12-man restrictions, see Raid Tiers and 6-man Tiers.
Please discuss changes to encounter tiers on the talk page to gain input from other players.
You should note that using only the information provided here when making a request for game balancing from the staff is not sufficient.
Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Tier 12 • Tier 13 • Tier 14 • Tier 15 • Tier 16 • See also |
Tier 10 | |||
Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Tier 12 • Tier 13 • Tier 14 • Tier 15 • Tier 16 • See also |
Tier 12 | |||