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Combat Innates

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Buff procs (not item-based procs) all have the same chance, or did until very recently. Pretty sure only a couple of the newest things have adjusted rates.

(Delay * 3) / 20 = Chance out of 100 (decimals count) = 1.5% per second of delay, before haste/slow. Only happens on main-hand rounds, and only once, before the first swing. Worth noting that buff procs don't care if you miss, unlike item-based procs.

Incomplete list of weapon procs: Category:Utility_Beneficial:_Combat_Innates_spells