Notice something wrong, missing, or inadequate? Feel free to edit pages yourself and make use of discussion pages.
Wiki content is created, maintained, and administrated by players. Learn how you can help!

Shade of Shojar

From SoDWiki
Jump to navigationJump to search


Shade of Shojar
Zone(s)

Thazeran's Tower

(Unknown Location) Water Wing, Upper
Raid Tier 14
Known Loot
Images
Shade of Shojar.png
(Click to enlarge)

Quests given

 

Quests involved in

 

Jayla's Insight

  • Guillotine - 4000melee dmg to primary target every 2 seconds.
  • Icy Aura - 500dmg frontal AoE (-500CR)
  • Frostbite Aura - 5000dmg back AoE (-700CR), Rogues will instead take damage from Icy Aura.
  • Encroaching Darkness
    • 3000dmg (unresistable) if you are standing on top of the darkness every 2 seconds.
    • Standing on top of the encroaching darkness will shrink its size. If you stand on it long enough it will receed in to the cracks for a short time.
      • Melee classes shrink the size more quickly.
    • If the size of the encroaching darkness becomes too large, it will begin to pulse a roomwide 3000dmg AoE (unresistable).
  • Shadestrike
    • Will turn the target closest to and in front of the Shade of Shojar, in to a Shade.
      • As a Shade you will no longer take damage from the Shade of Shojar's aura, the Encroaching Darkness or other Shades.
      • Your hitpoints will indicate your Lifepool. Healing a Shade will not increase their actual Lifepool amount.
      • You will lose 1percent Lifepool every 2 seconds.
      • Every 10% you will do a 2500dmg 50m AoE (unresistable).
      • At 75% you will perform a DEATHLY HOWL.
      • At 50% you will do a 4000dmg roomwide AoE (unresistable).
      • At 25% will evenly split the Lifepool of all nearby Shades rounded down (20m range).
      • At 1% You will die.
      • Dying as a Shade will spawn a new Shade, which grants invulnerability to the Shade of Shojar while it exists.