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Filling a Void

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Quest to obtain both Zenn Malath wizard port spells.


Walkthrough

Filling a Void
Quest giver Sadri Envoy Klermit
Starting Zone

Zenn Malath

Ending Zone Zenn Malath
Class Required

Wizard

Minimum Level Required 20
Quest items used

Spell: Void Shock
Spell: Void Flare

Item Reward(s)

Spell: Zenn Malath Gate
Spell: Zenn Malath Portal

Positive (+) Faction

Keepers of the Art

Experience Reward 27500

Find Sadri Envoy Klermit

You say, 'Hail, Sadri Envoy Klermit'
Sadri Envoy Klermit says, 'Now there's a Wizard if ever I saw one! I've been itching to speak to another of our class about what we've got on our hands here. So humor me, will you? Ask dear Klermit -- that's me -- about these ruins.'
You say, 'If you insist. What can you tell me about these ruins?'
Sadri Envoy Klermit says, 'Not long ago, one of the miners hit upon this place by sheer accident in his pursuit of gemstones. Once he realized how extensive the ruins were, he abandoned this tunnel to dig elsewhere. Can you imagine turning your back on a find of this magnitude in favor of mere gems? I'm only thankful that Lippy recognized their importance. She's the one who summoned me from the Wizard guild to investigate. As for their origins, I am afraid that, like many archaeological finds, the ruins' history will likely never be known to us, but that doesn't mean they've lost their usefulness, especially to Wizards like us. '
You say, 'What do you mean? How might the ruins serve us?'
Sadri Envoy Klermit says, 'Take another look at them. You see it, do you not? The similarity in architecture between some of these stones and those of the Wizard gate in, say, the Southern Waste of Tarhyl. It's unmistakable. From the moment I first laid eyes upon this fine marble pyramid, I felt a duty to establish a new gate here. Art Master Tergon approved my idea overnight, and I'm excited to announce that I've just finished carrying out the final steps needed to enact the gate magic.'
You say, 'This is good news indeed for Wizards like us. Tell me, have you written down the spell needed to reach this gate?'
Sadri Envoy Klermit says, 'That I have, friend. In fact, I'd like you to have this copy, compliments of the Sadri Malath Wizard guild.

You gain 2000 experience!!
You receive Spell: Zenn Malath Gate

You say, 'Thank you, Klermit. I hope you won't think me rude, but I must ask, is there no portal variant of this spell? Surely, word of Zenn Malath and its newfangled Wizard gate would spread all the more quickly were we able to open a gate large enough to bring a group through.'
Sadri Envoy Klermit says, 'Aye, I finished writing down the portal variant shortly before you came here, as it happens. However, I might humbly ask a favor before handing this spell over.'
You say, 'You gave me the first scroll free of charge. I don't mind working for this one.'
Sadri Envoy Klermit says, 'Wonderful! Now, as a fellow Wizard, you know how numerous our spells are and what a chore it is to keep our spellbooks current. Believe it or not, my own spellbook remains woefully incomplete. You see, I lack two spells. Two pesky spells! Were you to bring me one or the other, I'd gladly trade you the portal scroll you seek.'
You say, 'What spells are you missing?'
The Taldorian gives you a look of embarrassment.

Sadri Envoy Klermit says, 'Would you believe I've never scribed Void Shock and Void Flare? I can conjure a Moon Comet and teleport to the innermost reaches of Ikisith, yet still these two lesser spells elude me. Last time I set foot in the Plane of Frost, I had to resort to casting measly Heat Sparks on my enemies because I lacked Void Flare. What an embarrassment!'

You say, 'Void Shock and Void Flare, huh? I'll see if I can scrounge up one or the other for you, Klermit.'
Sadri Envoy Klermit says, 'I knew I could count on a guildmate! Don't get carried away now. You need only retrieve one scroll or the other. Let's leave the other for the next adventurer who comes along, shall we?'

Obtain Spell: Void Shock OR Spell: Void Flare and give it to Klermit.

Sadri Envoy Klermit says, 'At long last, Void (Shock or Flare) is mine!'

With a smile, the Taldorian props open his spellbook to scribe the new spell.

Sadri Envoy Klermit says, 'How good it feels to put a quill to my spellbook after so long!'

Sadri Envoy Klermit says, 'You've made an old Wizard happy, <Player Name>. Please, take this portal spell. You've earned it.'


You gain 25000 experience!!
You receive Spell: Zenn Malath Portal.