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Difference between revisions of "Guide to Bow Augmentations/Text"

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(Created page with "Guide to Bow Augmentations. Exciting innovations in the world of Tinkering have led other crafters to cross-experiment with some of hte more unusual items they have produced....")
 
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Guide to Bow Augmentations.
 
Guide to Bow Augmentations.
  
Exciting innovations in the world of Tinkering have led other crafters to cross-experiment with some of hte more unusual items they have produced.  Most interesting to us were the three clockwork bow cams and the moonstone disks.  We now know that in the hands of a fletcher of hte appropriate level, these four items form the basis of bow augments.
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Exciting innovations in the world of Tinkering have led other crafters to cross-experiment with some of the more unusual items they have produced.  Most interesting to us were the three clockwork bow cams and the moonstone disks.  We now know that in the hands of a fletcher of the appropriate level, these four items form the basis of bow augments.
  
In addition to the appropriate Tinkered part you will need a rune pattern and one of hte plant fibers or animal sinews that can be found at any fletching merchant.  The final combine is a simple merging of three pieces.  Your difficulty will lie in either mastering both skills, or contracting a tinker to make cams and disks for you.  However, I am certain that you will find the resulting mechanisms to be well worth the time and expense.
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In addition to the appropriate Tinkered part you will need a rune pattern and one of the plant fibers or animal sinews that can be found at any fletching merchant.  The final combine is a simple merging of three pieces.  Your difficulty will lie in either mastering both skills, or contracting a tinker to make cams and disks for you.  However, I am certain that you will find the resulting mechanisms to be well worth the time and expense.
  
  
 
Jilgin Quelvarod
 
Jilgin Quelvarod

Latest revision as of 18:48, 12 November 2018

Guide to Bow Augmentations.

Exciting innovations in the world of Tinkering have led other crafters to cross-experiment with some of the more unusual items they have produced. Most interesting to us were the three clockwork bow cams and the moonstone disks. We now know that in the hands of a fletcher of the appropriate level, these four items form the basis of bow augments.

In addition to the appropriate Tinkered part you will need a rune pattern and one of the plant fibers or animal sinews that can be found at any fletching merchant. The final combine is a simple merging of three pieces. Your difficulty will lie in either mastering both skills, or contracting a tinker to make cams and disks for you. However, I am certain that you will find the resulting mechanisms to be well worth the time and expense.


Jilgin Quelvarod