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Difference between revisions of "Council of Innovation quests"
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'''Prerequisites:''' Junior Researcher Rank, Complete [[#Until Death Us Do Part|Until Death Us Do Part]], [[#Spirit Call|Spirit Call]] | '''Prerequisites:''' Junior Researcher Rank, Complete [[#Until Death Us Do Part|Until Death Us Do Part]], [[#Spirit Call|Spirit Call]] | ||
− | After speaking to [[a gnoll priestess (Lake Starfall)|A gnoll priestess]] in [[Lake Starfall]], head to [[East Badlands]] and find her on the South West shore. Hail her and follow the dialogue while running with her. After she reaches the Plague Gnoll camp and you tell her you're ready, about 15 docile plague gnolls will spawn and follow [[a gnoll priestess (East Badlands)|A gnoll priestess]]. Shortly after, waves of [[A plague specter]] will spawn and attack the Gnolls. Protect the gnolls and the [[a gnoll priestess (East Badlands)|A gnoll priestess]] until they reach the shore. | + | After speaking to [[a gnoll priestess (Lake Starfall)|A gnoll priestess]] in [[Lake Starfall]], head to [[East Badlands]] and find her on the South West shore loc (-3833 548 -56). Hail her and follow the dialogue while running with her. After she reaches the Plague Gnoll camp and you tell her you're ready, about 15 docile plague gnolls will spawn and follow [[a gnoll priestess (East Badlands)|A gnoll priestess]]. Shortly after, waves of [[A plague specter]] will spawn and attack the Gnolls. Protect the gnolls and the [[a gnoll priestess (East Badlands)|A gnoll priestess]] until they reach the shore. |
{{Note|Pay attention to the dialogue as this quest can adjust alignment depending on the answers you give at the end.}} | {{Note|Pay attention to the dialogue as this quest can adjust alignment depending on the answers you give at the end.}} | ||
{{Note|I wasn't able to get any of the gnolls to the finish, yet I was still able to complete the quest. Not sure if this was a bug.}} | {{Note|I wasn't able to get any of the gnolls to the finish, yet I was still able to complete the quest. Not sure if this was a bug.}} | ||
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====Brother Mine==== | ====Brother Mine==== | ||
'''Starting zone:''' [[Thurgadin]]<br /> | '''Starting zone:''' [[Thurgadin]]<br /> |
Revision as of 05:33, 26 May 2010
See also: Council of Innovation
The good aligned faction in Shards of Dalaya; you will get a chance to join the Council of Innovation quests in the Main Quest, they give out a nice augmentation, as do the other factions, you can only be affiliated with one of these factions so choice wisely, your choice is permanent.
For the Heartland Plateau quests go to Council of Innovation - Heartland Plateau page.
Increasing Faction
Council Assistant's rank
Deepocean Exploration
Starting zone: Storm Sea
Quest giver: Oceanwalker Gargan
Prerequisites: Council Assistant's rank
Storm Sea: | +370, 0 +1322, +2311 -2984, +2657 -3631, -1463 |
Sea of Swords: | -3070, +2540 +1200, +6780 +2050, +140 -3670, -9390 |
The lights are listed as a lethal glow for the trackers out there, as the lights are an indication of where a statue lies. The lights themselves instantly kill anyone who gets too close so I'd recommend binding in whatever zone you're currently searching. Swim out to the area and avoid the lights as best as you can. The statues will appear as corpses though you don't need to loot them. Swim around the area until you trigger the next step. You know that you've completed the area once the white text appears, until it does you are not finished!
Gnoll Wisdom
Starting zone: Storm Sea
Quest giver: Oceanwalker Gargan
Prerequisites: Council Assistant's rank
Gargan asks you to find out more about the Starfall Gnolls and to learn their history. He hints that you might need to raise your faction with them first.
After speaking with the A gnoll priestess she reveals some insight about her tribe and the Council of Innovation quests. Make sure to follow all of the dialog branches or you will have to make another trip! You're next trip is back to Gargan to fill him in on the details. Fill in Gargan with what you discovered and that will finish this quest.
Until Death Us Do Part
Starting zone: Lake Starfall
Quest giver: A gnoll priestess
Prerequisites: Council Assistant's rank, Start Gnoll Wisdom
Go to East Badlands by Heartland's zone in. Find and kill Lord Rotfang obtain Rotfang's Head. Turn the head in to priestess. Return the reward staff to the priestess for a good alignment adjustment and to complete the quest.
Spirit Call
Starting zone: Lake Starfall
Quest giver: A gnoll priestess
Prerequisites: Council Assistant's rank, Complete Until Death Us Do Part
Folow the A gnoll priestess around to the stair island filled with goblins. This quest is tricky, very tricky, the gnoll priestess has very few HP and the water goblins are higher level than she is. Rooting the goblins so you can better control agro is a must, you'll probably need to try this quest multiple times before you'll be familiar enough with it to intercept the goblins before she has a chance to engage them and lose a lot of HP.
Graverobbing
Starting zone: Storm Sea
Quest giver: Captain Vicky
Prerequisites: Council Assistant's rank
Go to Shrouded Isle and kill mobs in the basement for copies of Scrap of Writing. The door to the basement requires a key and the mobs drop the pages very rarely (12 scraps to complete).
If you've completed Deepocean Exploration, Gnoll Wisdom, Until Death Us Do Part, Spirit Call, and Graverobbing you can head to Underhill and speak to Councillor IX about advancment to be promoted to the rank of Senior Assistant. Trade your badge in for your Council Senior Assistant's Badge.
Senior Assistant's Rank
You can advance in rank for completing all (or almost all) of the quests in Storm Sea. Talk to Councillor IX in Underhill for advancement and if he deems you worthy turn in your Council Assistant's Badge to to recive Council Senior Assistant's Badge.
Study the Locals
Starting zone: Shadowdale
Quest giver: Rinbo Strongfoot
Prerequisites: Council Assistant's Rank
Talk to Rinbo Strongfoot and he'll give a Feedback Prod with the intent of getting you to prod the local wildlife.
What you have to do is click prod with mob targeted and then kill it do so until you run out of charges at which point go back to Rinbo Strongfoot to get another one. You have to do so with about 10 of each of the following:
You'll know that you've done enough proding of the creature type when you start getting the message:
To Play in the Forest
Starting zone: Shadowdale
Quest giver: Rinbo Strongfoot
Prerequisites: Council Senior Assistant's Rank, Begin Study the Locals, After nightfall
Quests start with Rinbo Strongfoot running off someplace. Talk to Shar-el lady and then to Gimble. After that at night time only go to Whisperling Forest and on the hill to the right of Rivervale zone hail a council scout. Talk to her to spawn Rinbo Strongfoot. She will give you another Feedback Prod and tell you to use it to keep Rinbo from straying from the path; make sure to have a run speed buff. Use the Feedback Prod on Rinbo to throw him left towards the road until you get to wisps at that point let him go. Then just follow the road to the gate. Make sure not to follow Rinbo or you will be death touched. Once Rinbo reaches gate hail him and go to the council camp at Shadowdale to hail him once more there.
Spirit Ore
Starting zone: Shadowdale
Quest giver: Councillor Shar-el
Prerequisites: Council Assistant's Rank
Head to King's Pass. Kill guards and citizens there and harvest the cursed stones that drop (40 pieces to complete).
Bits and Pieces
Starting zone: Shadowdale
Quest giver: Gimble Highsprocket
Prerequisites: Council Assistant's Rank
Ground Spawn Respawn: 1.5 hours
Gimble requires that you go to West Plaguelands and pick up some items that were somehow scattered. He requires you to get four items five times. After three turn-ins of a complete set of four, Gimble will tell you that he has what he needs but could always use spare. Two more turn-ins of four, and you will have completed this task. The items are Scitterous Mechanopendages, node of chemicular vigor, Wiggy orbinous puppetosphere, and axelized rotational matrix. Respawn on items is 1.5 hours and all items are lore. Before talking to Gimble, read info on A Bug on the Wall, as you may inadvertently trigger that quest unintentionally.
Locations (approximate):
- -190, +454 (scitterous mechanopendages) (inside the inn, on the bed)
- +42, +40 (node of chemicular vigor) (inside toll booth)
- +1045, -852 (wiggly, orbinous puppetosphere) (in fire pot at brigand camp, north wall)
- +164, +2406 (axelized rotational matrix) (in lake, keep invis up)
- -838, +3607 (scitterous mechanopendages) (behind chair)
- +1137, +994 (node of chemicular vigor) (inside teepee)
- +426, +1407 (wiggly, orbinous puppetosphere) (druid ring)
- +994, +3165 (axelized rotational matrix) (inside fire pit)
- +1149, +471 (scitterous mechanopendages) (behind tower)
- -445, +2827 (node of chemicular vigor) (inside house, behind chair)
- -153, +1286 (wiggly, orbinous puppetosphere) (to the left of door)
- +156, -538 (axelized rotational matrix) (chillin on ground)
- -382, -1482 (scitterous mechanopendages) (bottom of a tree near East Plaguelands zone)
- -636, -412 (node of chemicular vigor) (bottom of a tree)
- -1084, +2007 (wiggly, orbinous puppetosphere) (CONFIRMED: JAN 23, 2009) (desert on south wall of zone)
- -1050, +1300 (axelized rotational matrix) (desert on south wall, west of Halls of Misery)
A Bug on the Wall
Starting zone: Shadowdale
Quest giver: Gimble Highsprocket
Prerequisites: Bits'n'pieces and Spirit Ore
Note: You may be given the option to start this quest after only 3 of 5 turn-ins for Bits'n'pieces. See that quest for details.
To avoid triggering this quest while doing Bits'n'pieces, avoid asking him about any of his machines. Gimble doesn't show you this machine until you ask about it.
Be ready for this quest it started really suddenly for me. It start right away after compliting Bits'n'pieces and saying the key word. Basically you have to follow a clockwork mob around and at 3 points on its way to Rivervale a seeking shadow spawn in the following quantities:
- 2 - first wave
- 4 - second wave
- 6 - third wave
To complete the quest make sure to hail clockwork and wish it luck.
Adds were around level 49-50 (lb/db to 65) Esibun 19:40, 24 April 2009 (UTC)
Note: You'll fail if the clockwork gets to 10% health, and you won't be able to reattempt the quest for some time. You are able to heal it, though.
Harthuk Herding
Starting zone: Thurgadin
Quest giver: Councillor Evinthas
Prerequisites: Council Senior Assistant's Rank
Collect some Sorceror's Tome Fragment from Harthuks in Great Divide (total of 60 pages).
Study the Zaranth
Starting zone: Thurgadin
Quest giver: Councillor Evinthas
Prerequisites: Recieve the quest Engage the Zaranth.
There are four scouting points that need to be reached in the dwarven fort in Crystal Caverns. Do that and come back.
- First location
- At the north end of the fortress is a bridge overlooking the entrance. Inspect the architecture, look for who built it. Are the Zaranth squatters or builders?
- Second location
- In the northwest corner of the fortress, on the ground floor, are three rooms side by side. search them untill you find furniture and again — look for clues as to who made it. You're a junior researcher now. Use deductive reasoning
- Third location
- A room in the middle of the fortress smells faintly of cinnamon. You may have to look around a bit to find it, but you'll know when you do. Look around, see if you can find the source of the smell.
- Four location
- The zaranth frequently go to pray in a tiny cubby in the southeast corner of the fortress. see if you can find any scraps of prayer material.
Dealing With the Snobolds
Starting zone: Thurgadin
Quest giver: Branral Iceforge
Prerequisites: Council Senior Assistant's Rank
Collect A Snow-Kobold Ear from kobolds in Sorcerer's Labyrinth (total of 60 ears).
Stalking the Widow
Starting zone: Thurgadin
Quest giver: Branral Iceforge
Prerequisites: Council Senior Assistant's Rank
Kill The White Widow in Crystal Caverns and bring it's fang back to Branral along with three fangs of the lesser spiders.
Junior Researcher rank
You can advance in rank for completing all (or almost all) of the quests in Shadowdale. Talk to Councillor Shar-el advancement and if she deems you worthy turn in your Council Senior Assistant's Badge to to recive Council Junior Researcher‘s Badge.
Mercy
Starting zone: Lake Starfall
Quest giver: A gnoll priestess
Prerequisites: Junior Researcher Rank, Complete Until Death Us Do Part, Spirit Call
After speaking to A gnoll priestess in Lake Starfall, head to East Badlands and find her on the South West shore loc (-3833 548 -56). Hail her and follow the dialogue while running with her. After she reaches the Plague Gnoll camp and you tell her you're ready, about 15 docile plague gnolls will spawn and follow A gnoll priestess. Shortly after, waves of A plague specter will spawn and attack the Gnolls. Protect the gnolls and the A gnoll priestess until they reach the shore.
Brother Mine
Starting zone: Thurgadin
Quest giver: Councillor Evinthas
Prerequisites: Harthuk Herding and Junior Researcher faction rank
Head to Sorcerer's Labyrinth and inspect a prototype, a gargoyle, located by Eerizar. Go just past Eerizar's, door down the corridor and up the stairs in the castle. To get to the castle you have to drop down to the pit and go through the maze or go up through the village area. The village way is more straight forward. The hardest mobs that you have to clear hit around 200 and some mana drain.
Upon hailing a prototype the inspection part of this quest is complete. Thereafter, you need to collect 3 x Record of Construction which drop from any mob in the castle area (most often from golems). Once you have them go back to a prototype and be ready for a hard fight. Hand the 3 Record of Construction to a prototype. It will give you back 3 x Record of Construction and agro your party, at which point you need to kill it. Loot Record of Existence from a prototype's corpse. Go back to Evinthas and hand him 3 x Record of Construction and Record of Existence to finish the quest.
The Prototype is not something to be careless with. as most of the castle mobs it manadrains and it switches between whirlwind and perma riposte. i found out the hard way trying to duo it so hopefully this helps prevents another tragedy as such. (Reinhardt)
Engage the Zaranth
Starting zone: Thurgadin
Quest giver: Branral Iceforge
Prerequisites: Council Junior Researcher Rank
In Crystal Caverns there is a dwarven fort go there and slaughter dwarves until you gather 4 unique tarots.
Mass Graverobbing
Starting zone: Storm Sea
Quest giver: Captain Vicky
Prerequisites: Junior Researcher rank
Go to the first ruins and obtain Large Scrap of Writing (12 pieces to complete).
Completing all of the quest in Storm Sea gives you an increase in rank. Your reward for completing all of the quests in Storm Sea is Council Senior Assistant's Badge.
Your reward for completing all of the quests in Thurgadin (or almost all) is the Council Researcher‘s Badge
Researcher rank
Your reward for completing all of the quests in Thurgadin (or almost all) is the Council Researcher‘s Badge. You can turn in your previous augment
Home Is Where The Heart Is
Starting zone: Shadowdale
Quest giver: Gimble Highsprocket
Prerequisites: Bits'n'pieces higher then associates rank
A more difficult escort mission in the same vein as A Bug on the Wall, where you "should gather friends to help ... protect another of Gimble's unusual machines from harm".
You follow the odd contraption west somewhat, where it then starts to do it's job, digging up corpses and things. From here frenzied shadows spawn all over and you have to defend the area against waves of them. Recommended you have 2 groups at least for this, and an aoe tank.--Darkrhapsody 23:41, 26 June 2009 (UTC)