Approximate game time: -7 am Night



Kedge Keep

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Kedge Keep
Zone information
Formerly known as: Kedge Keep
Short name: kedge
Map:
Level range: 55 - 65
XP modifier: 40%
Adjacent Zone(s): Cauldron of Dawn
Evac spot: N/A
Outdoor: No
Binding allowed: No
Wizard Spire: Unknown
Druid Ring: Unknown
Edit this page: Infobox
Zone Description
Events
NPCs (Table)
Items (Table)
Quests
Quest Items

Kedge Keep is one of a handful of fully underwater zones. As such, some form of underwater breathing is a requirement, and good swimming skill is very helpful. Careful consideration must be made for enemies being wall bugged, and the buggy Y axis pulls.

NPCs

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See also: Automatically updating NPC table.


Mundane Mobs


Named Mobs


Items

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See also: Automatically updating Items table.

Armor


Weapons


Other


Quests




Zones
Towns
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Cauldron of Dawn • Centaur Hills • Dreadlands  • East Badlands • East Freeport • East Plaguelands • Eastern Waste • Emerald Jungle • Everfrost • Field of Bones • Frosthorn Coast • Goblin Skull Mountains • Gorge of the One-Eye • Great Divide • Greater Faydark • Greenmist Jungle • Haegra Malath • Heartland Plateau • Icewell Keep • King's Pass • Lake Starfall • Lesser Faydark • Mistwoods • North Badlands • North Freeport • Northern Waste of Tarhyl • Obsidian Shard Mountains • Prophet's Landing  • Red Sun Peaks • Remnants of Old Ikild  • Rivervale • Ruins of Nagthilian • Sea of Swords • Shadowdale • South Badlands • Southern Wastes of Tarhyl • Steamfont • Stinger's Bog • Storm Sea • Sundered Mountains • Surefall Glade • Tears of Elael • The Darkwoods • The Murk  • The Oasis • The Rust • Valley of Erimal • West Badlands • West Freeport • West Plaguelands • Western Waste • Whisperling Forest • Wyvernfang Coast

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