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High Elf

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High Elf
Abbreviation
HIE
item_984.png
Starting Zone(s)
Vision Infravision
Size Medium
Effects Modifier
  • -50% Duration to Mezmerization targeting the player
  • -50% Duration to Charm targeting the player
  • -10% to Spell Fizzle Rate
Skill Modifier
  • +2% Evocation
  • +2% Conjuration
  • +2% Alteration
Other Attribute
  • +1 Mana Regeneration
Images
SS High Elf.JPG
High Elves are known for their elegant features, a quality they've extended to their architecture.

The High Elves are a noble - if haughty - race, the oldest of the elven races, and as they like to think, with the purest of elven blood. Like many races, their original homelands were destroyed utterly, now a haunted ruin where undead wraiths roam, and the remainders of the race have sought refuge with the race of Men, whom they seek to influence to pursue High Elven agendas. They see in the dark with Infravision.

Their Elven Mind, the purest, aids them against charm and mesmerize.

Starting Statistics

Each class receives 20 to 30 starting points to distribute in the various stats.

Class STR STA AGI DEX WIS INT CHA Points
Cleric 60 70 85 70 105 92 80 30
Enchanter 55 65 85 70 95 102 90 30
Magician 55 75 85 70 95 102 80 30
Paladin 65 70 85 70 100 92 90 20
Wizard 55 75 85 70 95 102 80 30


Races of Dalaya
All Races
Barbarian • Dark Elf • Dwarf • Erudite • Froglok • Gnome • Half Elf • Halfling • High Elf • Human • Iksar • Ogre • Troll • Vah • Wood Elf