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Half Elf

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Half Elf
Abbreviation
HEF
item_993.png
Starting Zone(s)
Vision Infravision
Size Medium
Effects Modifier
  • -10% Duration to Mezmerization targeting the player
  • -10% Duration to Charm targeting the player
Experience Modifier
  • +2.5% Experience Gain
  • +2.5% Skill Learning Rate
    • (Does not affect tradeskills)
Other Attribute
  • +0.5% Parry Chance during the day
  • +0.5% Riposte Chance at night
  • -2.5% Magic Type Damage Received
  • -5 Resist Adjust to all Cast Spell
  • +1% Movement Speed
Images
SS Half Elf.jpg
With their blend of Human friendliness and Elven grace, Half Elves are rarely in short supply of admirers -- sometimes to their own detriment.

The mix of Elves and Men, Half Elves are no Young Race or Old Race in themselves, but simply a mix between a Human and one of the older Elven Races. They are inquisitive and joyful, sharing some of the best qualities in both ancestries. They gain some of Men's abilities to learn skills and gain experience faster. Additionally they can see in the dark as an elf, and gain some measure of the Elven Mind's protection against Charm and Mesmerize.

Starting Statistics

Each class receives 20 to 30 starting points to distribute in the various stats.

Class STR STA AGI DEX WIS INT CHA Points
Bard 75 70 90 95 60 75 85 25
Druid 70 80 90 85 70 75 75 30
Paladin 80 75 90 85 65 75 85 20
Ranger 75 80 100 85 65 75 75 20
Rogue 70 70 100 95 60 75 75 30
Warrior 80 80 95 85 60 75 75 25


Races of Dalaya
All Races
Barbarian • Dark Elf • Dwarf • Erudite • Froglok • Gnome • Half Elf • Halfling • High Elf • Human • Iksar • Ogre • Troll • Vah • Wood Elf