Approximate game time: 6 am Day



Faentharc Woods

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Faentharc Woods
Zone information
Formerly known as: Wakening Land
Short name: faentharc
Map:
Level range: N/A
XP modifier: N/A
Adjacent Zone(s): Everfrost, Wyvernfang Coast, Stormkeep
Evac spot: Teleport
Outdoor: Yes
Binding allowed: No
Wizard Spire: Unknown
Druid Ring: Unknown
Edit this page: Infobox
Zone Description
Events
NPCs (Table)
Items (Table)
Quests
Quest Items

Faentharc Woods is a lush jungle abundant with exotic plant life and large trees. One can be easily caught off guard by a stray panther or air elemental. For the most part, with reasonable caution and speed, it is quite possible to run for some time without seeing anything.

From Everfrost - the zone line is generally safe and clear - There are no static mobs guarding the tunnel. The zone line to the Wyvernfang Coast is right in a clearing in the center of the woods in a tower on a lake (old PoGrowth zone). Click on the giant mushroom on the top level of the tower to zone over.

NPCs

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See also: Automatically updating NPC table.



Items

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Zones
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Cauldron of Dawn • Centaur Hills • Dreadlands  • East Badlands • East Freeport • East Plaguelands • Eastern Waste • Emerald Jungle • Everfrost • Field of Bones • Frosthorn Coast • Goblin Skull Mountains • Gorge of the One-Eye • Great Divide • Greater Faydark • Greenmist Jungle • Haegra Malath • Heartland Plateau • Icewell Keep • King's Pass • Lake Starfall • Lesser Faydark • Mistwoods • North Badlands • North Freeport • Northern Waste of Tarhyl • Obsidian Shard Mountains • Prophet's Landing  • Red Sun Peaks • Remnants of Old Ikild  • Rivervale • Ruins of Nagthilian • Sea of Swords • Shadowdale • South Badlands • Southern Wastes of Tarhyl • Steamfont • Stinger's Bog • Storm Sea • Sundered Mountains • Surefall Glade • Tears of Elael • The Darkwoods • The Murk  • The Oasis • The Rust • Valley of Erimal • West Badlands • West Freeport • West Plaguelands • Western Waste • Whisperling Forest • Wyvernfang Coast

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