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Erudite

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Erudite
Abbreviation
ERU
item_986.png
Starting Zone(s)
Vision Blind as a bat!
Size Medium
Experience Modifier
  • +2.5% Experience Gain
  • +10% Skill Learning Rate
    • (Does not affect tradeskills)
Other Attribute
  • -30% Detrimental Mana Effects
  • +1% Spell Critical Chance
Images
SS Erudite.jpg
Burdened with her church duties, an Erudite Cleric wistfully flicks a platinum coin into the Newport wishing well.

The Erudites are a strange race -- they have no recorded part in the creation of the Young Races, and are generally assumed to be an early stock of Men that chose to live in isolation in the Sea of Storms. Their isolation was broken after the Fall, and though most refugees have left their homelands, they brought with them a lust of travel to the Erudian People. Erudites share some of Men's abilities to learn and adapt, though their aloofness and arrogance prevents them from using it to a full extent. They learn skills and gain experience at a faster rate.

Starting Statistics

Each class receives 20 to 30 starting points to distribute in the various stats.

Class STR STA AGI DEX WIS INT CHA Points
Cleric 65 75 70 70 93 107 70 30
Enchanter 60 70 70 70 83 117 80 30
Magician 60 80 70 70 83 117 70 30
Necromancer 60 70 70 80 83 117 70 30
Paladin 70 75 70 70 88 107 80 20
Shadowknight 70 75 70 70 83 117 75 20
Wizard 60 80 70 70 83 117 70 30


Races of Dalaya
All Races
Barbarian • Dark Elf • Dwarf • Erudite • Froglok • Gnome • Half Elf • Halfling • High Elf • Human • Iksar • Ogre • Troll • Vah • Wood Elf